- 476
- Posts
- 7
- Years
- Seen Feb 26, 2020
I've been wanting to up the shiny encounter rate in my hack for a long while, but I really don't like using TSK's ShinyCC because it changes the way shininess is determined completely, which means true shinies may not show up as shiny. I want true shinies to keep their shininess in my hack, but still have the encounter of them to be higher, so where is the formula/function for shininess stored? I know that in BW/BW2, there's an offset that has the hex values 08 28, where 08 is how the shininess is determined (it's still 1/8192 because it's technically 8/65536) but one does not simply search for two bites in a ROM and expect that combination to only show up once (I tried that and it came up more than 10 times in the first 1/4 of the ROM). I am using FireRed for my hack but if possible it would be good to know/have the offsets for all the Gen 3 games, just for informational purposes.