Lati-Fan95
I completed my HG Pokedex!^^
- 245
- Posts
- 15
- Years
- Wherever Latias and Latios are
- Seen Feb 25, 2012
Hey guys!^^ Some might know me from my VGC team or... well, from somewhere else!^^ Anyways, I experimented with some hax attacks like attact and Confuse Ray since my last Battle Tower fail... and that´s when I got the idea for this team!^^ It´s still in experimental state, though, which is why I´d highly appreciate any kind of criticism (except for: This pokemon sucks blah blah, y u use this kinda trash poke... I think you get what I mean!^^) . As some of you probably guessed from this, this will be a team based around "hax attacks" and "hax abilities"!^^ And, because of the unreliability of this startegy, this will most likely only be used in fun battles, battles against newbies or maybe even the Battle Subway but I still want this team to be as good as possible without losing its "face"!^^
Well, here goes:
1. Pokemon
I´m sort of in need of help here... Which Spinda set do you think works better? Depending on the result, I´ll change the order of my "tricks"!^^
Spinda 1:
or...
Spinda 2
Spinda @ Leftovers
Adamant Nature [+Atk, -SpAtk]
Ability: Own Tempo
EVs: 252 HP / 252 Atk / 4 Spe
Substitute
Teeter Dance
Body Slam
Rock Slide
The strategy of this one is: Turn 1: Use Sub to get at least a little bit of survivability. Then, go for Teeter Dance to confuse the opponents!^^ If I feel like it, I can try Body Slam for some Parahax or Rock Slide for flinch hax (if the opponent is paralyzed, of course...^^) This set is probably not supposed to be a lead set so I´d say that I´m placing the RockFlinch combo in the 1st and 2nd slot!^^
2. Pokemon:
Chatot Lv.100 @Lum Berry/Leftovers/Pecha Berry
Trait: Tangled Feet
EVs: 252 HP, 252 Spe, 4 SpD
Nature: Timid
Attacks:
-Double Team
-Substitute
-Roost
-Toxic
Yup, another "forgotten one" just emerged from the dephts of NU to join my weird team!^^ And with a pretty strange moveset, too!^^ Since sweeping didn´t exactly work with it when I tried (this could be because it still had bad EVs + lack of Nasty Plot back then but oh well, the damage was done...^^), I switched to a very gimmicky option!^^ The main idea is that it gets hit by Teeter Dance and uses Double Team in the first round to start with a solid 2x evasion boost!^^ If I´m lucky, I´ll get the Sub up in the 2nd turn and Double Team away!^^ after 3-4 boosts, Chatot starts Toxicing to slowly wear down the opponents!^^ And Roost... Yeah, Roost is to recover the Subsitute damage and any other damage the little one may take during the battle (although I think it´ll only take one or, with very much luck, two hits...)!^^
3. Pokemon:
Simisage Lv.100 @Flying Gem/Choice Band/Scarf/King´s Rock
Trait: Gluttony
Nature: Lonely
EVs: 252 Atk, 252 spe, 4 HP
-Rock Slide
-Low Kick
-Seed Bomb
-Acrobatics/Crunch
What? No hax in here? Wrong!^^ The second part of my hax "strategy" is a very mean interpretation of ParaFlinch: Meet RockFlinch with no Serene Grace!^^ Believe me, this works, as it managed to shut down my TR wifi team (the only attack I could throw off was a Mach Punch from Conkeldurr...). With two Rock Sliders out, the chance of an enemy pokemon attacking is pretty low!^^ The other moves are coverage: Seed Bomb = STAB, Low Kick to hit most Steel types hard and Crunch is filler!^^ I´m considering the Acrobatics Flying Gem combo, though but if I use it, it´ll most likely be on the next Pokemon, namely...
4. Pokemon
Archeops Lv.100 @Flying Gem/ChoiceBand/Scarf/King´s Rock
Trait: Defeatist
Nature: Jolly
EVs: 252 Atk, 252 Spe, 4 HP
Attacks:
-Rock Slide
-Earthquake
-Acrobatics/Aerial Ace
-Filler
Together with Simisage, it´ll form the second part of the "RockFlinch" duo!^^ Depending on Simisage´s item, it´ll get something that goes well with it. About the rest: Earthquake to get those Electrics and Steels, Aerial Ace/Acrobatics is STAB and the fourth attack... Dunno!^^
5. Pokemon
Drapion Lv.100 @ Starf Berry/ Air Balloon/Black Sludge
Trait: Battle Armor
Nature: Impish
EVs: 252 HP, 200 Def, 56 SpD
-Acupressure
-Rest
-Substitute/Sleep Talk
-Random offensive attack
Maybe not really a set that suits doubles but it could be worth a try!^^ The idea: Use Substitute, then Acupressure away on either you or a teammate, and once three Subs have been used, Starf Berry activates to give you another free Acupressure!^^ Then, I´d say, it´s Rest time!^^ And that´s where its biggest weakness is: Which is why I´m debating with myself whether I should replace sub with Sleep Talk to make the most haxy RestTalk set in existance!^^ After enough Acupressures, it´s sweep time!^^
About the items: Air Balloon to make it work better with Archeops, Chesto Berry for ChestoRest and Black sludge for Lefties Recovery!^^
And last but not least...
Dunno!^^ Maybe some kinda Dual Screens supporter, or something more hax-related like a Moody Pokemon (but unfortunately, I don´t have access to the Dream World!^^) but I haven´t quite made up my mind yet...
So, and that was my attempt on a pure hax-based team!^^ Battling with it should be interesting because I´m probably gonna see highs and lows with this... Oh, and this should also be my first attempt on EV spreading and Natures and all this stuff (thought this team would be a nice beginning for this)!^^
Yup, and that´s that!^^ Thanks for looking at it and even more thanks for rating/helping me to make it better!^^
Well, here goes:
1. Pokemon
I´m sort of in need of help here... Which Spinda set do you think works better? Depending on the result, I´ll change the order of my "tricks"!^^
Spinda 1:
Spoiler:
Spinda Lv.100 @Focus Sash
Trait: Own Tempo
Nature: Jolly
EVs: 252 HP, 252 Spe, 4 Def
Attacks:
-Teeter Dance
-Attract
-Mega Kick/Thrash
-Sucker Punch
A Supporter/"sweeper" mix (Just don´t wanna be taunt bait with this...^^)!^^ Soo, Teeter Dance is the main attack of this set since I´m insane enough to attempt using Spinda in doubles and confusing the entire field seems great, so why not doing it?^^ And to annoy my opponent even more, why not make some of his/her pokes fall in love with my lovely Spinda using Attract (Chance of enemy attack from 50 to 25% if the target is a "he") !^^ The other two moves are just there so that Spinda doesn´t chill on the field doing nothing: Thrash goes well with Own Tempo and does decent damage, Mega Kick does decent damage without getting locked in one move but has unreliable acc. (but then again, this suits the theme better!^^)... And with Sucker Punch, it can hit Ghosts that would otherwise laugh at this!^^
Trait: Own Tempo
Nature: Jolly
EVs: 252 HP, 252 Spe, 4 Def
Attacks:
-Teeter Dance
-Attract
-Mega Kick/Thrash
-Sucker Punch
A Supporter/"sweeper" mix (Just don´t wanna be taunt bait with this...^^)!^^ Soo, Teeter Dance is the main attack of this set since I´m insane enough to attempt using Spinda in doubles and confusing the entire field seems great, so why not doing it?^^ And to annoy my opponent even more, why not make some of his/her pokes fall in love with my lovely Spinda using Attract (Chance of enemy attack from 50 to 25% if the target is a "he") !^^ The other two moves are just there so that Spinda doesn´t chill on the field doing nothing: Thrash goes well with Own Tempo and does decent damage, Mega Kick does decent damage without getting locked in one move but has unreliable acc. (but then again, this suits the theme better!^^)... And with Sucker Punch, it can hit Ghosts that would otherwise laugh at this!^^
or...
Spinda 2
Spoiler:
Spinda @ Leftovers
Adamant Nature [+Atk, -SpAtk]
Ability: Own Tempo
EVs: 252 HP / 252 Atk / 4 Spe
Substitute
Teeter Dance
Body Slam
Rock Slide
The strategy of this one is: Turn 1: Use Sub to get at least a little bit of survivability. Then, go for Teeter Dance to confuse the opponents!^^ If I feel like it, I can try Body Slam for some Parahax or Rock Slide for flinch hax (if the opponent is paralyzed, of course...^^) This set is probably not supposed to be a lead set so I´d say that I´m placing the RockFlinch combo in the 1st and 2nd slot!^^
2. Pokemon:
Chatot Lv.100 @Lum Berry/Leftovers/Pecha Berry
Trait: Tangled Feet
EVs: 252 HP, 252 Spe, 4 SpD
Nature: Timid
Attacks:
-Double Team
-Substitute
-Roost
-Toxic
Yup, another "forgotten one" just emerged from the dephts of NU to join my weird team!^^ And with a pretty strange moveset, too!^^ Since sweeping didn´t exactly work with it when I tried (this could be because it still had bad EVs + lack of Nasty Plot back then but oh well, the damage was done...^^), I switched to a very gimmicky option!^^ The main idea is that it gets hit by Teeter Dance and uses Double Team in the first round to start with a solid 2x evasion boost!^^ If I´m lucky, I´ll get the Sub up in the 2nd turn and Double Team away!^^ after 3-4 boosts, Chatot starts Toxicing to slowly wear down the opponents!^^ And Roost... Yeah, Roost is to recover the Subsitute damage and any other damage the little one may take during the battle (although I think it´ll only take one or, with very much luck, two hits...)!^^
3. Pokemon:
Simisage Lv.100 @Flying Gem/Choice Band/Scarf/King´s Rock
Trait: Gluttony
Nature: Lonely
EVs: 252 Atk, 252 spe, 4 HP
-Rock Slide
-Low Kick
-Seed Bomb
-Acrobatics/Crunch
What? No hax in here? Wrong!^^ The second part of my hax "strategy" is a very mean interpretation of ParaFlinch: Meet RockFlinch with no Serene Grace!^^ Believe me, this works, as it managed to shut down my TR wifi team (the only attack I could throw off was a Mach Punch from Conkeldurr...). With two Rock Sliders out, the chance of an enemy pokemon attacking is pretty low!^^ The other moves are coverage: Seed Bomb = STAB, Low Kick to hit most Steel types hard and Crunch is filler!^^ I´m considering the Acrobatics Flying Gem combo, though but if I use it, it´ll most likely be on the next Pokemon, namely...
4. Pokemon
Archeops Lv.100 @Flying Gem/ChoiceBand/Scarf/King´s Rock
Trait: Defeatist
Nature: Jolly
EVs: 252 Atk, 252 Spe, 4 HP
Attacks:
-Rock Slide
-Earthquake
-Acrobatics/Aerial Ace
-Filler
Together with Simisage, it´ll form the second part of the "RockFlinch" duo!^^ Depending on Simisage´s item, it´ll get something that goes well with it. About the rest: Earthquake to get those Electrics and Steels, Aerial Ace/Acrobatics is STAB and the fourth attack... Dunno!^^
5. Pokemon
Drapion Lv.100 @ Starf Berry/ Air Balloon/Black Sludge
Trait: Battle Armor
Nature: Impish
EVs: 252 HP, 200 Def, 56 SpD
-Acupressure
-Rest
-Substitute/Sleep Talk
-Random offensive attack
Maybe not really a set that suits doubles but it could be worth a try!^^ The idea: Use Substitute, then Acupressure away on either you or a teammate, and once three Subs have been used, Starf Berry activates to give you another free Acupressure!^^ Then, I´d say, it´s Rest time!^^ And that´s where its biggest weakness is: Which is why I´m debating with myself whether I should replace sub with Sleep Talk to make the most haxy RestTalk set in existance!^^ After enough Acupressures, it´s sweep time!^^
About the items: Air Balloon to make it work better with Archeops, Chesto Berry for ChestoRest and Black sludge for Lefties Recovery!^^
And last but not least...
Dunno!^^ Maybe some kinda Dual Screens supporter, or something more hax-related like a Moody Pokemon (but unfortunately, I don´t have access to the Dream World!^^) but I haven´t quite made up my mind yet...
So, and that was my attempt on a pure hax-based team!^^ Battling with it should be interesting because I´m probably gonna see highs and lows with this... Oh, and this should also be my first attempt on EV spreading and Natures and all this stuff (thought this team would be a nice beginning for this)!^^
Yup, and that´s that!^^ Thanks for looking at it and even more thanks for rating/helping me to make it better!^^
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