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If you were in control of Pokémon and could make the best Pokémon game ever, what would it be like? What would be absolutely perfect, addicting, and challenging in your opinion?
Here's mine:
The game would be primarily based around the Legendaries, but it would be different from any other game that's ever been made. Each Legendary would have a shrine that was described as their home where they would appear to the Pokémon as chosen guardians in times of need. But the shrines are empty now, and the Legendaries gone.
The plotline would follow two characters that are trying to bring back the Legendaries, and you acquire your starter (choosing from any of the nine) and join one of them as they gather followers and form a Team. Many events throughout the game allow you to quickly and easily assemble a powerful team of Pokémon, but the in-game opponents' Pokémon are around your level or even higher. And while that means more EXP and that your team grows faster, the opponents are vastly stronger in the next area you would visit.
You end up teaming with one Legendary (depending on how you play) to lead you to an island, located randomly based on how you play, to awaken the remaining Legendaries, which are attacked by the opposing Team's followers, and so the Legendaries go on a rage destroying towns and houses, and you have to battle them. Based on how you do, the Legendary may accept you. If it does, you get Pokédex data and it fights alongside your Team against the other Team, who at the same time is after other Legendaries.
The game would take place in all three regions, but to prevent the game form being too big to fit all that data, only a few towns and key areas would be visitable, and the others not exist. And all possibilities for where you meet the Legends and where the islands are, are already programmed, so like if you do x at point y, the island will be here and the next Legendary will be...Zapdos, but if you do z at point w, it's something else.
All the Legendaries are on level 100, and some battles have you with 2 Legends taking on Team Admins with all Level 100 Pokémon. And then at the end there's some sort of final showdown that's different depending on how you play, which Legendaries each Team gets, where the key islands and shrines are and stuff. After you beat the opposing Team once and for all and win the game, you could capture any Legend that had ever allied with you, but them being on level 100 makes it insanely hard... Even after that there are various tournaments and special tasks you could accomplish to acquire special Legendary Symbols that would enable you to meet the other Legends, even the ones that had been a part of the other Team.
I think that would be soooo cool, and not to mention extremely challenging...*drools* Does anyone else think that would be cool? *is met by crickets chirping.*
So, share your ideas on what the most absolutely perfect Pokémon game would be like if you had your way.
~Chibi~
Here's mine:
The game would be primarily based around the Legendaries, but it would be different from any other game that's ever been made. Each Legendary would have a shrine that was described as their home where they would appear to the Pokémon as chosen guardians in times of need. But the shrines are empty now, and the Legendaries gone.
The plotline would follow two characters that are trying to bring back the Legendaries, and you acquire your starter (choosing from any of the nine) and join one of them as they gather followers and form a Team. Many events throughout the game allow you to quickly and easily assemble a powerful team of Pokémon, but the in-game opponents' Pokémon are around your level or even higher. And while that means more EXP and that your team grows faster, the opponents are vastly stronger in the next area you would visit.
You end up teaming with one Legendary (depending on how you play) to lead you to an island, located randomly based on how you play, to awaken the remaining Legendaries, which are attacked by the opposing Team's followers, and so the Legendaries go on a rage destroying towns and houses, and you have to battle them. Based on how you do, the Legendary may accept you. If it does, you get Pokédex data and it fights alongside your Team against the other Team, who at the same time is after other Legendaries.
The game would take place in all three regions, but to prevent the game form being too big to fit all that data, only a few towns and key areas would be visitable, and the others not exist. And all possibilities for where you meet the Legends and where the islands are, are already programmed, so like if you do x at point y, the island will be here and the next Legendary will be...Zapdos, but if you do z at point w, it's something else.
All the Legendaries are on level 100, and some battles have you with 2 Legends taking on Team Admins with all Level 100 Pokémon. And then at the end there's some sort of final showdown that's different depending on how you play, which Legendaries each Team gets, where the key islands and shrines are and stuff. After you beat the opposing Team once and for all and win the game, you could capture any Legend that had ever allied with you, but them being on level 100 makes it insanely hard... Even after that there are various tournaments and special tasks you could accomplish to acquire special Legendary Symbols that would enable you to meet the other Legends, even the ones that had been a part of the other Team.
I think that would be soooo cool, and not to mention extremely challenging...*drools* Does anyone else think that would be cool? *is met by crickets chirping.*
So, share your ideas on what the most absolutely perfect Pokémon game would be like if you had your way.
~Chibi~
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