VinceLevi
Do A Barrel Roll!
- 196
- Posts
- 15
- Years
- Seen May 17, 2015
So we all have our Ideas on how to improve the game. Here's what I thought up. As always, this may have been mentioned already.
In Effort Values training, in essence, once you get the right pokemon, you just go hunting for the wild Poke's that give you the right stat boost, correct?
That seems mighty unrealistic.
How about creating a database to track the way a trainer uses certain Pokemon and award bonus stats based on that?
This way, a trainer must work harder to create competitive Pokemon other than sweepers. A Pokemon that has been chosen to be a wall would have to battle like a wall outside of competive battle.
I know this would have some flaws by my reasoning, but I still think it's a solid idea with potential.
In Effort Values training, in essence, once you get the right pokemon, you just go hunting for the wild Poke's that give you the right stat boost, correct?
That seems mighty unrealistic.
How about creating a database to track the way a trainer uses certain Pokemon and award bonus stats based on that?
This way, a trainer must work harder to create competitive Pokemon other than sweepers. A Pokemon that has been chosen to be a wall would have to battle like a wall outside of competive battle.
I know this would have some flaws by my reasoning, but I still think it's a solid idea with potential.