Charzy12
Doesn't afraid of anything.
- 3
- Posts
- 14
- Years
- Seen Aug 1, 2011
So I kinda threw this one together really fast, then hit a wall with it. So I'm willing to change anything about it. The general idea I had was a Heatran/Water/Grass core. Let me know what you think!
Azelf @ Colbur Berry
Jolly
8 HP / 140 Atk / 144 SpD / 216 Spe
~Stealth Rock
~ Taunt
~ U-turn
~ Explosion
The lead for this team was something I'm really having trouble with. I went with this Azlef because it can almost always get up SR, and potentially survive to explode on something later. Also makes a decent scout with U-turn.
Heatran @ Life Orb
Naive
252 SpA / 4 SpD / 252 Spe
~ Fire Blast
~ Earth Power
~ Hidden Power Grass
~ Explosion
A standard LO Heatran. Nothing too special to say about this one. Explosion is a last resort if I'm about to die or I desperately need to KO a Blissey or something.
Scizor @ Choice Band
Adamant - Technician
248 HP / 252 Atk / 8 Spe
~ U-turn
~ Bullet Punch
~ Superpower
~ Pursuit
Standard banded Scizor. We've all seen this about a million times now. He'll attract some Flash Fire boosts for Heatran though, which is always a good thing.
Shaymin @ Leftovers
Timid
252 HP / 36 SpA / 220 Spe
~ Substitute
~ Leech Seed
~ Seed Flare
~ Hidden Power Fire
Grass is another component I'm having trouble with. So far the best thing I've come up with is a sub seeding Shaymin. Thinking about a support set with Aromatherapy and some other stuff.
Starmie @ Leftovers
Timid - Natural Cure
136 HP / 156 Def / 216 Spe
~ Rapid Spin
~ Surf
~ Thunderbolt
~ Recover
I know this team isn't really too troubled by SR, but it's nice to have rapid spin, just in case. Also gives me a pretty solid switch into Infernape, who otherwise wrecks this team.
Flygon @ Choice Scarf
Jolly
252 Atk / 4 SpD / 252 Spe
~ Earthquake
~ Outrage
~ U-turn
~ Stone Edge
Standard scarfed Flygon. I know it seems way out of place since I already have Scizor kicking around, but I like the idea of having double U-turn between him and Scizor. In my mind, seems like a good way to get some damage on their counters. Also it can revenge Infernape a lot better then Scizor can. It can handle a Kingdra with Outrage if it has to.
So that's what I've got so far. I know it needs a lot of work to become usable but that's why I'm here! Once again, I'm willing to change anything, so as many suggestions as I can get would be ideal.
Thanks for reading!
Azelf @ Colbur Berry
Jolly
8 HP / 140 Atk / 144 SpD / 216 Spe
~Stealth Rock
~ Taunt
~ U-turn
~ Explosion
The lead for this team was something I'm really having trouble with. I went with this Azlef because it can almost always get up SR, and potentially survive to explode on something later. Also makes a decent scout with U-turn.
Heatran @ Life Orb
Naive
252 SpA / 4 SpD / 252 Spe
~ Fire Blast
~ Earth Power
~ Hidden Power Grass
~ Explosion
A standard LO Heatran. Nothing too special to say about this one. Explosion is a last resort if I'm about to die or I desperately need to KO a Blissey or something.
Scizor @ Choice Band
Adamant - Technician
248 HP / 252 Atk / 8 Spe
~ U-turn
~ Bullet Punch
~ Superpower
~ Pursuit
Standard banded Scizor. We've all seen this about a million times now. He'll attract some Flash Fire boosts for Heatran though, which is always a good thing.
Shaymin @ Leftovers
Timid
252 HP / 36 SpA / 220 Spe
~ Substitute
~ Leech Seed
~ Seed Flare
~ Hidden Power Fire
Grass is another component I'm having trouble with. So far the best thing I've come up with is a sub seeding Shaymin. Thinking about a support set with Aromatherapy and some other stuff.
Starmie @ Leftovers
Timid - Natural Cure
136 HP / 156 Def / 216 Spe
~ Rapid Spin
~ Surf
~ Thunderbolt
~ Recover
I know this team isn't really too troubled by SR, but it's nice to have rapid spin, just in case. Also gives me a pretty solid switch into Infernape, who otherwise wrecks this team.
Flygon @ Choice Scarf
Jolly
252 Atk / 4 SpD / 252 Spe
~ Earthquake
~ Outrage
~ U-turn
~ Stone Edge
Standard scarfed Flygon. I know it seems way out of place since I already have Scizor kicking around, but I like the idea of having double U-turn between him and Scizor. In my mind, seems like a good way to get some damage on their counters. Also it can revenge Infernape a lot better then Scizor can. It can handle a Kingdra with Outrage if it has to.
So that's what I've got so far. I know it needs a lot of work to become usable but that's why I'm here! Once again, I'm willing to change anything, so as many suggestions as I can get would be ideal.
Thanks for reading!