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A Perfect Tileset

St3v3

I like mudkipz
  • 3
    Posts
    16
    Years
    Hey guys I'm new here so don't know a protocol if there is one.

    I am making a game for my gr 10 IT Prac and am using a pokemon styled game.

    What I really need is a tileset which has everything necessary a house, gym, trees, grass, long grass, pokecenter, pokemart and water.

    The thing is, I don't want one of those HUGE tilesets I see so often. I need a small space with no white space in between; if that's possible?

    Thanks very much!
     
    Thanks,

    I downloaded Pokemon Essentials and it had huge tilesets, which I didn't want.

    Can anyone compile a small tileset for me? All I need is the long grass, normal grass, that light brown sand for paths, trees, water(shallow and deep), a pokecenter, a pokemart, a house (preferably one from Littleroot type of thing) and a gym. Most of this from Generation 3 of course.

    If not, can someone tell me how I can compile one myself maybe? (i have a pic, but cant link to pics until I have made 15 posts..)
    If you can help!
     
    Dude, Just edit the tileset given in the Pokemon Essentials starter kit.
     
    But I dont want to stuff it up and end up with less or more than 16^2 pixels per tile and a whole big issue. Im not using pokemon essentials to do it, Im just using a tileset and another method.

    Is there maybe some program which can let me rip this stuff myself?

    Is there a program out there that helps compile tilesets for you?
     
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