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- Seen Jan 21, 2021
EDIT: figured it out. Mods can delete this now I think. The audio files need to be in ME rather than BGM, and I suggest using the solo double battle trainer on route 3 as a base for the latter issue - seems to be working now.
I'm trying to add some of the traditional encounter intro music that play after a trainer locks eyes with you. According to the wiki, the audio track name should be input just before the trainer's gender in the PBS trainertypes file, but nothing is happening.
Also, I'm trying to make a double battle trainer duo (e.g. Twins) notice the player when 1 tile away. Adding "Script: pbNoticePlayer(get_character(0))" like other trainers and a (1) in the event name after trainer doesn't seem to do anything. I also changed them to event touch, which begins the battle only if the player walks into them.
Any ideas appreciated.
I'm trying to add some of the traditional encounter intro music that play after a trainer locks eyes with you. According to the wiki, the audio track name should be input just before the trainer's gender in the PBS trainertypes file, but nothing is happening.
Also, I'm trying to make a double battle trainer duo (e.g. Twins) notice the player when 1 tile away. Adding "Script: pbNoticePlayer(get_character(0))" like other trainers and a (1) in the event name after trainer doesn't seem to do anything. I also changed them to event touch, which begins the battle only if the player walks into them.
Any ideas appreciated.
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