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- Seen Jul 13, 2024
So I'm trying to create a ROM Hack in Pokemon Firered (version 1.0 so I could use the dynamic palette patch) and I'm currently trying to replace the vanilla gen 3 tiles in advancemap with my own custom ones I got from several sources. I changed the entire tileset and changed the pallettes and wrote them to the ROM so it'd work correctly, however when I open the ROM file itself the majority of my tiles will be shown as a grass tile that I don't even have in my tileset (its a different pattern than the main one I use)
To better illustrate my problem, here's the pic of part of my town in advancemap: https://imgur.com/a/Vx4aQFs
Here is that part of town in game: https://imgur.com/a/6bLHZLQ
wtf is happening here? I'd really appreciate it if someone could help
To better illustrate my problem, here's the pic of part of my town in advancemap: https://imgur.com/a/Vx4aQFs
Here is that part of town in game: https://imgur.com/a/6bLHZLQ
wtf is happening here? I'd really appreciate it if someone could help