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[Map] (Advancemap + Firered ROM) Custom Tiles appearing as invisible/not appearing in game

  • 6
    Posts
    3
    Years
    • Seen Jul 13, 2024
    So I'm trying to create a ROM Hack in Pokemon Firered (version 1.0 so I could use the dynamic palette patch) and I'm currently trying to replace the vanilla gen 3 tiles in advancemap with my own custom ones I got from several sources. I changed the entire tileset and changed the pallettes and wrote them to the ROM so it'd work correctly, however when I open the ROM file itself the majority of my tiles will be shown as a grass tile that I don't even have in my tileset (its a different pattern than the main one I use)

    To better illustrate my problem, here's the pic of part of my town in advancemap: https://imgur.com/a/Vx4aQFs
    Here is that part of town in game: https://imgur.com/a/6bLHZLQ

    wtf is happening here? I'd really appreciate it if someone could help
     
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