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[Other] Applymovement Not Working

  • 29
    Posts
    10
    Years
    • Seen Jul 11, 2014
    Got a problem with applymovement. Person event no. 11 and 12, a male and female Magma sprite.
    Both are supposed to call on the same set of movements, so it's set up like:

    applymovement 0x11 @move
    applymovement 0x12 @move
    sound 0x15
    waitmovement 0x12

    Problem is that the movements aren't applied. Everything else in the script runs fine. Any help?
     
    Person event no. 11 and 12

    Code:
    applymovement [B][COLOR="Red"]0xB[/COLOR][/B] @move
    applymovement [B][COLOR="red"]0xC[/COLOR][/B] @move

    Those numbers must be in hexadecimal if you're using 0xXX.
     
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