As of yet incomplete UU/OU team

LethalTexture

Breeder and Battler
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    Ok, I've been looking to make a new team, and as of yet, I only have four that I have bred and yet to EV train, and I've got the idea for the 5th, but the 6th I don't even know yet. Here goes:

    Gyarados @ Choice Band/Scarf/Focus Sash
    Adamant Nature
    EVs: 252 Atk, 252 Spd, 6 HP

    Waterfall
    Ice Fang
    Earthquake
    Dragon Dance

    Physical Sweeper. Set off a DD before beginning to sweep, maybe two depending on the situation.

    Raichu @ Choice Scarf/Specs/Focus Sash
    Modest Nature
    EVs: 252 Sp. Atk, 252 Spd, 6 HP

    ThunderBolt
    Nasty Plot
    Grass Knot
    Focus Blast

    Special Sweeper. Gyarados, Raichu and their Items can be continually swapped to keep opponents guessing. May go with Raichu @ Focus Sash to lead, as it cannot get off a Nasty Plot with Scarf, so it may be best to go with Specs instead if leading with Gyarados. Grass Knot takes care of Ground Types, and stops Swampert dead. Focus Blast for Dark Types (T-Tar especially). I can also use my Surfing Pikachu/Raichu here, for extra type coverage, but elimenating Nasty Plot.

    Cloyster @ Leftovers
    Impish Nature
    EVs: 252 HP, 252 Atk, 6 Def

    Rapid Spin
    Spikes
    Ice Shard/Iron Defence
    Explosion

    Physical Wall. Has high defence even without any EVs, although it may be worth investing a few. Ice Shard to get round its abysmal speed, and to put dents in Salamence and Garchomp, or may use Iron Defence to boost Defence further. Rapid Spin to get rid of Spikes, and can set up it's own Spikes too. Explosion when she's about to die. Gotta watch out for T-Bolt and other Special Electric/Grass Moves.

    Blissey @ Leftovers
    Bold Nature
    EVs: 252 Def, 252 Sp. Atk, 6 HP

    Calm Mind
    Softboiled
    Ice Beam
    ThunderBolt

    CalmBliss. Special Wall. Set up a few Calm Minds, Softboiled, Attack. Gotta watch out for all Physical Moves, especially Close Combat.

    And the fifth member, who I've had the idea for, but have yet to breed:

    Umbreon @ Leftovers
    Impish/Bold Nature
    EVs: 252 Def, 252 Sp. Def, 6 HP

    Mean Look
    Toxic
    Confuse Ray/Faint Attack
    Moonlight

    Tank. Classic Mean Look/Toxic combo. Confuse Ray could be replaced with Faint Attack to make a last stand if all goes wrong. Moonlight will be PP Maxed for a little extra time.

    So, that's it so far. I need to know where to improve, and suggestions for a sixth member of the team, which I was thinking about making a 4th Gen Pokémon. One of the trio perhaps?. Thanks for looking :)
     
    Last edited:
    Blissey@Leftovers
    Trait: Natural Cure
    Nature: Calm
    EVs: 252 HP/ 252 SP. DEF/ 4 SPEED

    Seismic Toss
    Aromatherapy/Stealth rock
    Softboiled
    Toxic/Thunder Wave
     
    Gyarados @ Choice Band/Scarf/Focus Sash
    Adamant Nature
    EVs: 252 Atk, 252 Spd, 6 HP

    Waterfall
    Ice Fang
    Earthquake
    Dragon Dance

    Physical Sweeper. Set off a DD before beginning to sweep, maybe two depending on the situation.

    Plain old DD Gyarados isn't nearly as frightening as Taunt-DD Gyarados. Taunt prevents any Skarmory or the likes from hazing you away. Only use a Choice item on a Poke that has all offensive moves. What's the point of being locked into Dragon Dance? Focus Sash is the way to go. And possibly Jolly, just to outrun some of the faster Pokemon earlier on.

    You team seriously needs some sort of fast or bulky Ground type, or else Electivire defeats it with ease. And even then, the best thing you can hope for is catching him on a ThunderPunch. I normally use Dugtrio or Claydol as effective 'Vire killers, but others could do the job. Steeliz, for example, takes mediocre damage from Earthquake and all other moves because of his monster Defense, and can fire back STABed Earthquakes of his own.
     
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