FalconJoker
Joking with the Devil
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- Seen Jun 8, 2009
Atlantic Hurricane
Fear the East Coast
Fear the East Coast
Overview
This is my first competitive lineup. So any and all suggestions will be appreciated. While I might not use all suggestions because I'd like to keep it as close to what I came up with as possible, I will consider them all highly as like I said, this is my first lineup and you guys have been at this longer. Basically I'll be using Zapdos to set up the Rain and scout, then hit the opposition hard with my sweepers. I have a couple of support pokemon to handle some threats that may arise. Thanks in advance.
Lead
:: Zapdos ::
-Rain Dance
-Thunder
-Roost
-U-Turn
Item: Damp Rock
Ability: Pressure
Nature: Modest (+Satk, -Atk)
Effort Values: 6 Hp / 252 Satk / 252 Spd
With Rain Dance up, Zapdos can destroy with a STAB Thunder and 30% paralysis. U-Turn is used to scout for counters and give sweepers a safer switch in.
Sweepers
:: Kingdra ::
-Rain Dance
-Waterfall
-Hydro Pump
-Draco Meteor
Item: Life Orb
Ability: Swift Swim
Nature: Naughty (+Atk, -Sdef) / Lonely (+Atk, -Def)
Effort Values: 252 Atk / 240 Satk / 18 Spd
Waterfall is the primary STAB. Hydro Pump is for those stronger defenses expecting a physical attack. Draco Meteor is for grass and opposing water Pokemon.
:: Floatzel ::
-Waterfall
-Return
-Ice Punch
-Rain Dance
Item: Life Orb
Ability: Swift Swim
Nature: Adamant (+Atk, - Satk)
Effort Values: 232 HP / 252 Atk / 8 Def / 16 Spd
Waterfall will be the main attack. Ice Punch for grass and dragon types. Return for anything else that might otherwise resist and for better coverage.
:: Azumarill ::
-Waterfall
-Superpower
-Aqua Jet
-Double Edge
Item: Leftovers
Ability: Huge Power
Nature: Adamant (+Atk, -Satk)
Effort Values: 212 Hp / 252 Atk / 44 Spd
With Huge Power, Azumarill will basically be a physical wrecking ball. A nice array of moves to cover a wide base of pokemon. Aqua Jet + Rain Dance with Huge Power= a great quick move to pick off weakened opponents. Leftovers to help it last longer.
Support
:: Dugtrio ::
-Earthquake
-Rock Slide
-Sucker Punch
-Aerial Ace
Item: Life Orb
Ability: Arena Trap
Nature: Jolly (+Spd, -Satk)
Effort Values: 40 Hp / 252 Atk / 216 Spd
Dugtrio is here to help and trap two hinderances that may arise, Tyranitar and Blissey. Rock Slide used for flinching. Sucker Punch to catch Alakazam, Gengar and Azelf. Aerial Ace is for Heracross Breloom.
:: Scizor ::
-Bullet Punch
-Pursuit
-Roost
-U-Turn
Item: Life Orb
Ability: Technician
Nature: Adamant (+Atk, -Satk)
Effort Values: 176 Hp / 100 Atk / 176 Sdef / 56 Spd
His only weakness is lessened in the rain. Able to use U Turn to help scout and his Bullet Punch will easily help finish off a team.
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