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- Seen Jun 17, 2024
Bit of a confusing title, so sorry about that.
Basically, in battle the only constant visual graphics are the pokemon, status effects, Backdrop + bases and weather.
now i want to add visual representations for other field and side effects,
Like terrains (im aware of a script that can change the backdrop when a terrain is used, and I use this but i want the backdrops to stay the same for the area, instead of having a weird wavey mess behind it)
custom field stuff,
stealth rocks, leech seeds or other side/pokemon side things
not sure about doing this like, would you need a new graphic for each battler and side, or can i just say layer it ontop of the backdrop?
any help would be great ^^, if its just adding a new @sprites for it to make it easier thats fine, just want to have a way to show it visually.
Basically, in battle the only constant visual graphics are the pokemon, status effects, Backdrop + bases and weather.
now i want to add visual representations for other field and side effects,
Like terrains (im aware of a script that can change the backdrop when a terrain is used, and I use this but i want the backdrops to stay the same for the area, instead of having a weird wavey mess behind it)
custom field stuff,
stealth rocks, leech seeds or other side/pokemon side things
not sure about doing this like, would you need a new graphic for each battler and side, or can i just say layer it ontop of the backdrop?
any help would be great ^^, if its just adding a new @sprites for it to make it easier thats fine, just want to have a way to show it visually.