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[Question] Bug in Partner Sprite movement

  • 4
    Posts
    4
    Years
    • Seen Feb 11, 2021
    Hello everybody, you see, I am working on a fangame to which I will bring a preview to have the logo ready, while I was testing different events at the beginning of the game and in this case, it gives me this small visual bug in which the sprite of the companion (which I have to recolor) she fucks giving only a movement animation, when talking to her she fixes it, as you can see in this video:



    In case you need to know, the script I use is:

    Code:
    pbAddDependency2(@event_id,"Aery",2)

    I use v17 of Essentials, so I don't know if in v18 this does not happen, however I have not yet updated my project because I am waiting for the Elite Battle of that version because I have the sprites at EBS scale.

    The project focuses on Pokémon Fusion, this world is different from the original, it could consider an Ultra space where only these Pokémon Fusion exist (My Image of Profile is a example of a Fusioned Pokémon).
     
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