BenjiTheKid
Cooltrainer Benji
- 496
- Posts
- 16
- Years
- Spring Lake, NC
- Seen Aug 25, 2014
So, as I'm trying to learn how to play... I figure I'll build a few decks to use for practice. My brother already said he'd play with me so we can both get the hang of it; so, I have a practice partner. Well, I wanted opinions on the decks. Most of them are old cards; however, there are a few new ones thrown in there. They're not much and I pretty much know they need a lot of editing- but, they're just until I can get better cards. That's why I'm posting here- so I can know what cards to try and get. Well, one is /mostly/ water based and the other is /mostly/ normal based. As those are the two types I have the most of.
This is my mostly normal based deck (it also contains rock/ground/fighting Pokemon and Psychic/ghost Pokemon):
Pokemon-
Riolu x2
Slowpoke x2
Mr. Mime x1
Haunter x1
Gastly x1
Shuppet x1
Doduo x1
Tauros x1
Jigglypuff x1
Pidgey x1
Porygon x1
Hoothoot x1
Kangaskhan x1
Lickitung x1
Raticate x1
Rattata x1
Meowth x2
Persian x2
Slakoth x1
Clefairy x1
Abra x2
Drowsee x2
Onix x1
Machop x1
Jynx x1
Trainers-
Double Full Heal x1
Potion x2
Gust of Wind x1
Super Potion x2
Pokedex x1
Professor Oak x1
Dusk Ball x1
Switch x1
Energies-
Rock x10
Psychic x10
I know I should probably have 5 less Pokemon and 5 more energies... however, I worked with what I have. xD So, opinions??
Anyway, here's the mostly water one:
Goldeen x4 (the limit is 4, right?)
Seaking x2
Shellder x1
Seel x3
Dewgong x1
Marill x1
Squirtle x1
Horsea x1
Staryu x4
Starmie x1
Mantine x1
Wooper x1
Poliwag x1
Growlithe x1
Ponyta x1
Vulpix x1
Charmander x1
Pidgey x1
Eevee x1
Trainers-
Switch x2
Super Potion x1
Pokedex x1
Poke Ball x1
Potion x2
Gust of Wind x1
Bill x1
Energies-
Fire x7
Water x15
And, these are the cards not included in my decks:
Pokemon-
Ampharos x1
Voltorb x1
Electrode x1
Magnemite x1
Dusknoir x1
Bronzor x1
Ralts x1
Gastly x4
Jynx x1
Skarmory x1
Bidoof x1
Sentret x1
Granbull x1
Rattata x1
Meowth x2
Doduo x3
Spearow x2
Dratini x1
Jigglypuff x1
Abra x2
Drowzee x6
Machop x3
Onix x2
Lotad x1
Wurmple x3
Kricketot x1
Bulbasaur x1
Trainers-
Mysterious Fossil x1
Gust of Wind x1
Switch x3
Full Heal x1
Poke Ball x1
Potion x8
Energies-
Rock x5
Psychic x8
Water x6
Thunder x8
Double Colorless x2
Grass x28
I'm thinking the decks might need more potion cards... I have more potions... but, I need an idea of how to fit them in. So, ideas? Also, I have the Flourish deck. I'd make a list of what's in there- except, my fingers are tired enough after typing up the list i just made. XD But, if you know the deck- any ideas of what I can switch into it are more than welcome. :3
Also, I have a question regarding a Promo Marill... my Marill is a promo card... but, I can't remember what for. Anyone remember what the promo Marill was used for? It looks like this one:
I'm just curious because I cannot; for the life of me; remember where I got that card from. o-O
This is my mostly normal based deck (it also contains rock/ground/fighting Pokemon and Psychic/ghost Pokemon):
Pokemon-
Riolu x2
Slowpoke x2
Mr. Mime x1
Haunter x1
Gastly x1
Shuppet x1
Doduo x1
Tauros x1
Jigglypuff x1
Pidgey x1
Porygon x1
Hoothoot x1
Kangaskhan x1
Lickitung x1
Raticate x1
Rattata x1
Meowth x2
Persian x2
Slakoth x1
Clefairy x1
Abra x2
Drowsee x2
Onix x1
Machop x1
Jynx x1
Trainers-
Double Full Heal x1
Potion x2
Gust of Wind x1
Super Potion x2
Pokedex x1
Professor Oak x1
Dusk Ball x1
Switch x1
Energies-
Rock x10
Psychic x10
I know I should probably have 5 less Pokemon and 5 more energies... however, I worked with what I have. xD So, opinions??
Anyway, here's the mostly water one:
Goldeen x4 (the limit is 4, right?)
Seaking x2
Shellder x1
Seel x3
Dewgong x1
Marill x1
Squirtle x1
Horsea x1
Staryu x4
Starmie x1
Mantine x1
Wooper x1
Poliwag x1
Growlithe x1
Ponyta x1
Vulpix x1
Charmander x1
Pidgey x1
Eevee x1
Trainers-
Switch x2
Super Potion x1
Pokedex x1
Poke Ball x1
Potion x2
Gust of Wind x1
Bill x1
Energies-
Fire x7
Water x15
And, these are the cards not included in my decks:
Pokemon-
Ampharos x1
Voltorb x1
Electrode x1
Magnemite x1
Dusknoir x1
Bronzor x1
Ralts x1
Gastly x4
Jynx x1
Skarmory x1
Bidoof x1
Sentret x1
Granbull x1
Rattata x1
Meowth x2
Doduo x3
Spearow x2
Dratini x1
Jigglypuff x1
Abra x2
Drowzee x6
Machop x3
Onix x2
Lotad x1
Wurmple x3
Kricketot x1
Bulbasaur x1
Trainers-
Mysterious Fossil x1
Gust of Wind x1
Switch x3
Full Heal x1
Poke Ball x1
Potion x8
Energies-
Rock x5
Psychic x8
Water x6
Thunder x8
Double Colorless x2
Grass x28
I'm thinking the decks might need more potion cards... I have more potions... but, I need an idea of how to fit them in. So, ideas? Also, I have the Flourish deck. I'd make a list of what's in there- except, my fingers are tired enough after typing up the list i just made. XD But, if you know the deck- any ideas of what I can switch into it are more than welcome. :3
Also, I have a question regarding a Promo Marill... my Marill is a promo card... but, I can't remember what for. Anyone remember what the promo Marill was used for? It looks like this one:
![[PokeCommunity.com] Building decks; mostly for Practice [PokeCommunity.com] Building decks; mostly for Practice](https://i199.photobucket.com/albums/aa177/BenjiIsTheSex/p_marill.jpg)
I'm just curious because I cannot; for the life of me; remember where I got that card from. o-O