It's a good start I'd say.
I think Agumon could benefit from having a slightly warmer color palette for the base of the body. It's a little greenish compared to it's original color which leans more towards orange. The combination choice of body-parts work well. Just don't be afraid to alter the shapes a bit of the bodyparts you're using. Croconaw's lower jawline is a bit too round for Agumon's design, and I'm missing the lines of his pecs. and betamon can have some small teeth sticking out of it's mouth and some of that red eye color instead of just the pure black. One other suggestion I can also give on Betamon is to try and work some of that fin texture through the shading, like how the reference image shows. That's about it for sticking to their designs...
You already got a good grip on shading and lineart. One thing I immediately notice when looking at these sprites is the complete absence of black in the outlines. While this isn't inherently wrong, pokémon sprites from Gen 3 do make use of black in the outlining for the darkest shades on their sprites. You may have noticed this when working with the bodyparts from charmeleon and croconaw.
That's about all the pointers I can give. Hope it's helpful. c: