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[Other Question] Can't seem to set passability for custom tiles

  • 4
    Posts
    5
    Years
    • Seen Jun 21, 2020
    Hi everyone,

    Recently as I started going deeper down the rabbit hole of making my own game, I started changing tiles and just adding them to the standard outside tileset.

    This worked perfectly for my recolored grass, but as of late it seems like any texture I add to the tileset isn't responding to it's passability or terrain tag.


    Tiles that I've set to O as well as passability in all directions, with nothing else in the layers above or under them still aren't passable.

    For examples, these flowers I imported from Reborn:

    [PokeCommunity.com] Can't seem to set passability for custom tiles


    I've been making sure to have everything be 32x32. The weird thing is that changing the passability on tiles that came with Essentials seem to work fine, so I'm quite confused as to why my imported and custom made tiles aren't playing nice.

    Am I missing something?

    Thanks in advance!
     
    I just figured it out.

    I'm an idiot and I was changing things in the Outside tileset in the database.

    But my map uses Outside with Waterfall. They're from the same outside.png so I didn't think of it!

    Consider this solved and I'm sorry I posted a useless thread.
     
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