I was trying to change the move, "Splash", to actually do something:
[SPLASH]
Name = Splash
Type = NORMAL
Category = Status
Accuracy = 0
TotalPP = 40
Target = User
FunctionCode = UseRandomMove
Description = The user flops around so much it stimulates it's brain and randomly produces any Water-type move
In every other move (except for water type moves) in PBS, I entered a flag "CannotSplash." When I test it out in debug mode, it acts like "Metronome," using any type move. Do I need to do something in scripts?
[SPLASH]
Name = Splash
Type = NORMAL
Category = Status
Accuracy = 0
TotalPP = 40
Target = User
FunctionCode = UseRandomMove
Description = The user flops around so much it stimulates it's brain and randomly produces any Water-type move
In every other move (except for water type moves) in PBS, I entered a flag "CannotSplash." When I test it out in debug mode, it acts like "Metronome," using any type move. Do I need to do something in scripts?