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Changing Pokeball coords in battle?

  • 91
    Posts
    15
    Years
    • Seen Sep 5, 2015
    I'm a bit lost searching where does the player and enemy Pokéball appear. (Not throwing a pokeball, but when a Pokemon goes out in battle)

    I thought it'd be _ActualScene around lines 897
    Code:
    @pokeballsprite.x=@[email protected]/2
        @pokeballsprite.y=@[email protected]/2-4
        @[email protected]+1

    But that doesn't seem to be it.

    I haven't found a specific value in _SceneConstants unless it's tied to PLAYERBATTLER or FOEBATTLER.

    Any clues?


    Edit: NVM that's totally it. It's just that the numbers I was using to change it were too small, so I couldnt see any difference.
     
    Last edited:
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