Chimecho

Dragon Man

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    21
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    I just caught a Chimecho on Mt. Pyre. This is the moveset I would like:
    Name-Chimecho
    Nature-Brave
    Item-Lum Berry
    Moves-Psychic, Light Screen, Heal Bell, Shadow Punch
     
    argh... even Shining Arcanine's Pokedex is down... -_-
    So now i'm completely out of resources except my brain...

    Chimecho- +spdef/-att @ leftovers
    -light screen
    -heal bell
    -psychic
    -(healing move... recover if possible, otherwise rest)

    If my memory serves me well, Chimecho has higher sp.def than def (but still relatively crappy in both def.) So let's make it at least somewhat invulnerable against one type of attacks. Light Screen will further help you out against Sceptiles.

    Shadowpunch is not needed. Most of the time it's best to use only physical or only special attacks. In this case we already have psychic so shadowpunch isn't needed. Put in a healing move for staying power.

    I changed lum berry to leftovers to help out healing. Since Lum berry is used on Pokemon that can't bear to lose its precious speed (paralysis) or attack power (burnt), you would want to stick in Lum berry in those cases. Plus Lum berry is usually for all-out-offenses (ex: Sharpedo) or leading off annoyer to block of the other person's thunder wave first strike. It's not a good idea to lead of Chimecho in a battle as Chimecho is your precious heal beller. So let's try to preverse it as much as we can so we can use heal bell again later in the battle.
     
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