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Copying the credits scene?

Lord Varion

Guess who's back?
  • 2,642
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    16
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    • Age 30
    • Seen Jan 6, 2015
    Is there a way I can copy the credit scene, so I have the credit scene, and another scene like it so it tells a story, rather than credits?

    Knowing my lucks it's rather simple
     
    It's a simple copy-paste and rename.

    Please report the above post.

    I tried that and I get

    Code:
    ---------------------------
    Pokemon Essentials
    ---------------------------
    Exception: RuntimeError
    
    Message: Script error within event 4, map 76 (MAP076):
    
    Exception: NameError
    
    Message: (eval):1:in `pbExecuteScript'uninitialized constant Interpreter::Scene_Story
    
    ***Full script:
    
    $scene = Scene_Story.new
    
    
    Interpreter:243:in `pbExecuteScript'
    
    Interpreter:1599:in `eval'
    
    Interpreter:243:in `pbExecuteScript'
    
    Interpreter:1599:in `command_355'
    
    Interpreter:494:in `execute_command'
    
    Interpreter:193:in `update'
    
    Interpreter:106:in `loop'
    
    Interpreter:198:in `update'
    
    Scene_Map:103:in `update'
    
    Scene_Map:101:in `loop'
    
    
    
    Interpreter:276:in `pbExecuteScript'
    
    Interpreter:1599:in `command_355'
    
    Interpreter:494:in `execute_command'
    
    Interpreter:193:in `update'
    
    Interpreter:106:in `loop'
    
    Interpreter:198:in `update'
    
    Scene_Map:103:in `update'
    
    Scene_Map:101:in `loop'
    
    Scene_Map:114:in `update'
    
    Scene_Map:68:in `main'
    
    
    
    This exception was logged in 
    
    C:\Users\Sam\Saved Games/Pokemon Essentials/errorlog.txt.
    
    Press Ctrl+C to copy this message to the clipboard.
    ---------------------------
    OK   
    ---------------------------

    Already done.

    Please report the above post of mine too. :I
     
    Did you remember to change from Scene_Credits to Scene_Story in the class definition? Also, did you spell it correctly? If not then I don't know.
     
    I forgot to change the class.Scene_Credits to Scene_Story.

    Thanks for helping anyway.
     
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