- 1
- Posts
- 41
- Days
- Seen Apr 28, 2025
Hello!
I've been attempting to make a custom move, but I'm struggling to figure out how to make everything work.
I'm attempting to make a move similar to Sky Drop, but instead of the user being locked in the sky as well I want to be able to let the user be able to hit the opponent on Turn 2 which results in the opponent crashing down into the ground dealing damage on top of the move that the user clicked. It's similar to a Future Sight effect I suppose, but I can't seem to figure out how I can force an opponent to not pick a move/skip their turn on Turn 2.
Would anyone happen to help me out, or at least point me in the right direction?
Thanks in advance!
EDIT: I just want to clarify I am running on v21.1 :)!
I've been attempting to make a custom move, but I'm struggling to figure out how to make everything work.
I'm attempting to make a move similar to Sky Drop, but instead of the user being locked in the sky as well I want to be able to let the user be able to hit the opponent on Turn 2 which results in the opponent crashing down into the ground dealing damage on top of the move that the user clicked. It's similar to a Future Sight effect I suppose, but I can't seem to figure out how I can force an opponent to not pick a move/skip their turn on Turn 2.
Would anyone happen to help me out, or at least point me in the right direction?
Thanks in advance!
EDIT: I just want to clarify I am running on v21.1 :)!
Last edited: