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[Scripting Question] Custom Move Script

  • 15
    Posts
    8
    Years
    • Seen May 6, 2021
    I was wondering does anybody know how to make a "Custom Move" like the one in Insurgence and ZetaOmicron, where i can change the name and type in game at anytime. Is it a script specific thing or can i do it in eventing?
     
    For the type I guess they set a variable, and use that variable in PokeBattle_Move#pbType (or pbModifyType), or modify PBMoveData directly. Modifying PBMoveData seems like a way to set the name too; that, or in PokeBattle_Move#initialize you could check if this is the custom move, and take the name from a variable.
     
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