Damage Counters

stzy

the battlefield got weird.
  • 307
    Posts
    9
    Years
    I'm a born-again Pokemon addict, still grinding through the Elite Four in Pokemon Y trying to Lv100 my starting team. I was thinking about how much more damage my Pokemon's moves are doing compared to their lower levels. Like, literally how much HP my opponent is losing each turn. I feel like it would be kind of cool to implement a sort of damage counter to the health bar whenever yours or the opposing Pokemon takes a hit. Just something small, maybe like some white numbers that flash over the health bar during the battle animation. I feel like it would more accurately help you track how much damage your moves are doing (or not doing) throughout the fight. Idk. Just a random idea I thought would be nice to see... thoughts?

    PS sorry if this has been brought up before!
     
    I feel like this is implemented in most simulators, which I believe the feature is most useful for as they have us focus more on competitive battling, but I personally wouldn't mind seeing it make it into the official games; it'd help us gain more insight on our Pokemon's power and whatnot, for sure.
     
    I feel like this is implemented in most simulators, which I believe the feature is most useful for as they have us focus more on competitive battling, but I personally wouldn't mind seeing it make it into the official games; it'd help us gain more insight on our Pokemon's power and whatnot, for sure.

    Ok not gonna lie, never heard of battle simulators before. Just googled it, that's pretty cool. And absolutely. Like I wanna be able to say, "Bam I just smoked that mother for 431 HP" or whatever... feel like a champion you know?
     
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