- 5
- Posts
- 6
- Years
- Seen Nov 11, 2018
So my idea is to make an event in game that after you talk to someone it counts steps from that point on and then when you talk to them again it checks that number. If it is above a certain value it does something but if it's below the value the event either tells you to come back later or does something else. I know that eggs and the daycare can track steps but is there any way to use this as a trigger for regular events? Any help is appreciated!