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[Other] Diminishing Returns on Exp

  • 13
    Posts
    8
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    • Seen Sep 14, 2021
    I'm looking for a way to change the exp system in fire red so when you're a lower level than a pokemon you knock out, you get more exp. But if you're a higher level than the pokemon then you get less exp.
     
    lol, yeah probably. I don't know where to look in the game to edit that info though.
     
    only a bit. I have seen something similar to what I'm talking about before, but I just can't find it now.
     
    I believe it can be done with the asm... :)

    Come on, this is not a helpful answer - it applies to literally every ROM hacking question ever.

    I'm looking for a way to change the exp system in fire red so when you're a lower level than a pokemon you knock out, you get more exp. But if you're a higher level than the pokemon then you get less exp.

    Here's the closest thing I've seen. I believe this is unfinished, but I think it's the best start you'll find.
     
    Thanks. I've seen that thread but it's not really what I'm looking for. I want to make it so you gradually get less and less exp if you're overleveled. I want to make it harder for people to do single-pokemon runs since it's so easy in vanilla fire red.
     
    Come on, this is not a helpful answer - it applies to literally every ROM hacking question ever.



    Here's the closest thing I've seen. I believe this is unfinished, but I think it's the best start you'll find.

    Sorry but gave that answer as i dont know asm.
    Else i would have provided the asm routine already....
     
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