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- Seen Jun 24, 2020
After importing a sprite into NSE 2.0 for Brendan's backsprite, regardless if I import the palette, the image ends up swapping the palette around. I am opening the offset of the original sprite and palette at D66480 and D61A30 respectively, and then doing File > Import > Import Sprite Data > Image + Palette > Save and then the palette swaps all of the colors around. Anyone have any idea why this is happening?
Edit: I have also tried manually replacing the palette in APE, but that broke the entire game
Edit 2: I was able to get it working! In order to replace the palette for Brendan, I used unLZ to open up the front facing battle sprite, then repoint the palette to the new imported palette. Due to the fact that the back sprite uses the same palette, it solved the issue. Hopefully this can help someone else out too!
Edit: I have also tried manually replacing the palette in APE, but that broke the entire game
Edit 2: I was able to get it working! In order to replace the palette for Brendan, I used unLZ to open up the front facing battle sprite, then repoint the palette to the new imported palette. Due to the fact that the back sprite uses the same palette, it solved the issue. Hopefully this can help someone else out too!
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