D. Lawride
Audi Famam Illius, Scriptor!
- 577
- Posts
- 15
- Years
- Lusolandia
- Seen Jan 29, 2022
I should first mention this pertains to version 7 of Essentials.
Okay, so I consistently get a compilation error whenever I do it after modifying the encounters.txt file. This error:
Appears whenever I try to compile the game after modifying the encounters.txt file, manually or otherwise.
This is the beginning of the file:
The format remains unchanged in the data for the subsequent maps. The script that compiles it has not been changed.
Curious point, it works perfectly fine with a previous I had of encounters.txt, and is the only way to get it to compile.
encounters.txt Full file
Okay, so I consistently get a compilation error whenever I do it after modifying the encounters.txt file. This error:
Code:
Exception: RuntimeError
Message: Undefined encounter type , expected one of the following:
["Land", "Cave", "Water", "RockSmash", "OldRod", "GoodRod", "SuperRod", "HeadbuttLow", "HeadbuttHigh", "LandMorning", "LandDay", "LandNight", "BugContest"]
File PBS/encounters.txt, line 1
Compiler:1096:in `pbCompileEncounters'
Compiler:4068:in `pbCompileAllData'
Compiler:4174
Appears whenever I try to compile the game after modifying the encounters.txt file, manually or otherwise.
This is the beginning of the file:
Spoiler:
Code:
######################
041 # Windfish Forest
25,10,10
Land
NATU,3
RATTATA,2
NATU,3
PIDGEY,2
RATTATA,3
NATU,2
CATERPIE,3
CATERPIE,2
WEEDLE,2
RATTATA,2
SENTRET,2
WURMPLE,5
Water
GOLDEEN,10
MAGIKARP,15
GOLDEEN,15
GOLDEEN,15
GOLDEEN,17
The format remains unchanged in the data for the subsequent maps. The script that compiles it has not been changed.
Curious point, it works perfectly fine with a previous I had of encounters.txt, and is the only way to get it to compile.
encounters.txt Full file
Last edited: