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[Error] Error at ability activation

  • 59
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    7
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    • Seen Jul 26, 2023
    I get this error and crash when a pokemon that has an ability that activates when it enters start a battle or switches in.
    Please help
    [PokeCommunity.com] Error at ability activation
     
    I get this error and crash when a pokemon that has an ability that activates when it enters start a battle or switches in.
    Please help
    [PokeCommunity.com] Error at ability activation

    Is it for intimidate? It shouldn't be giving an error since intimidate is already in the game. What changes have you made to intimidate? It looks like you're just using the wrong way of saying displaymessage for whatever ability is going off when you send it in. So whatever text is supposed to be said is just formatted wrong.
     
    Is it for intimidate? It shouldn't be giving an error since intimidate is already in the game. What changes have you made to intimidate? It looks like you're just using the wrong way of saying displaymessage for whatever ability is going off when you send it in. So whatever text is supposed to be said is just formatted wrong.

    Well im not sure, i im trying to make the most complete base game that i can so i can start making the game itself. I i have merged data from various projects, and all was going ok. But now this. Tried replacing back some of the scripts. But i can´t fix it.
     
    Ctrl-F in my untouched PokeBattle_Battle shows no sign of any "pbDisplayEffect" even being attempted. Or in any of the Pokebattle scripts for that matter

    But it does seem to be used in Luka's Elite Battle System script.

    So first guess would be that you pulled in scripts made for EBS and not the standard battle visualization Essentials has, and it overwrote intimidate's scripted actions with one using methods intended for EBS
     
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