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[Question] Error code

  • 14
    Posts
    1
    Years
    • Seen Apr 28, 2025
    [Pokémon Essentials version 21.1]
    [v21.1 Hotfixes 1.0.9]

    Exception: RuntimeError
    Message: Bad line syntax (expected syntax like XXX=YYY)
    File PBS/moves.txt, section FLY
    Effect Chance = 30



    Backtrace:
    Compiler:119:in `block in pbEachFileSectionEx'
    Compiler:100:in `each_line'
    Compiler:100:in `pbEachFileSectionEx'
    Compiler:142:in `pbEachFileSection'
    Compiler_CompilePBS:22:in `block (2 levels) in compile_PBS_file_generic'
    Compiler_CompilePBS:16:in `open'
    Compiler_CompilePBS:16:in `block in compile_PBS_file_generic'
    Compiler_CompilePBS:11:in `each'
    Compiler_CompilePBS:11:in `compile_PBS_file_generic'
    Compiler_CompilePBS:206:in `compile_moves'

    ALSO:
    [Pokémon Essentials version 21.1]
    [v21.1 Hotfixes 1.0.9]

    Exception: RuntimeError
    Message: Unknown exception when compiling.

    Backtrace:
    Compiler:1104:in `rescue in main'
    Compiler:1031:in `main'
    Main:29:in `mainFunctionDebug'
    Main:18:in `block in mainFunction'
    Errors:80:in `pbCriticalCode'
    Main:18:in `mainFunction'
    Main:45:in `block in <main>'
    Main:44:in `loop'
    Main:44:in `<main>'
    -e:in `eval'

    These are the two errors I get.
    I was trying to add the effect of flinching to Fly. Plus I made Splash do random status moves, but to do so had to try to make it so it cannot use other moves:

    [FLY]
    Name = Fly
    Type = FLYING
    Category = Physical
    Power = 90
    Accuracy = 95
    TotalPP = 15
    Target = Other
    FunctionCode = FlinchTargetTwoTurnAttackInvulnerableInSky
    Flags = Contact,CanProtect,CanMirrorMove,CannotSplash
    Effect Chance = 30
    Description = The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.

    [SPLASH]
    Name = Splash
    Type = NORMAL
    Category = Status
    Accuracy = 0
    TotalPP = 40
    Target = User
    FunctionCode = UseRandomMove
    Description = The user just flops around so much it causes a random status effect.
     
    Ah, I figured it out. I took out the space between "Effect" and "Chance". DOH! didn't realize I put it there in the first place... I really need new glasses :P
     
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