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[Scripting Question] Essentials v18.1 Changing Super Effective Damage Output

  • 3
    Posts
    3
    Years
    Hi there,

    There's something I've always found unbalanced, from my POV, in Pokémon games: super effective damage.

    I'd like to change it in the scripts but I'm still a beginner in Ruby. Although I've already made some minor changes to some of the scripts, this particular change seems above my current skills.

    Is there anyone that could help me with this? I'd like to change the output to x1.3.

    Many thanks in advance for your help :D
     
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