heyo
HEYO!
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- Seen Nov 24, 2023
Hi!
Evolution broke in my rom; a Zubat was evolving, and for some reason it played Beedrill's cry, didn't display the white particles in the animation, didn't give any cry for Golbat, and then the game froze after the animation sequence was finished.
Now this is really specific and probably varies between different Pokemon evolving... That being said, is there a line of hex that controls evolution in the ROM? If there is, where is it? I could probably just copy and paste it from a working backup.
Has this ever happened to anyone before?
Thanks.
EDIT: it's the same case for all evolutions; Beedrill cry -> no cry -> game freezes.
Evolution broke in my rom; a Zubat was evolving, and for some reason it played Beedrill's cry, didn't display the white particles in the animation, didn't give any cry for Golbat, and then the game froze after the animation sequence was finished.
Now this is really specific and probably varies between different Pokemon evolving... That being said, is there a line of hex that controls evolution in the ROM? If there is, where is it? I could probably just copy and paste it from a working backup.
Has this ever happened to anyone before?
Thanks.
EDIT: it's the same case for all evolutions; Beedrill cry -> no cry -> game freezes.
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