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EX: Rise of DX

J. Bangle

BLAM GOONIE
  • 33
    Posts
    18
    Years
    EX: Rise of DX: First 18 rares posted!!!

    Ok, well in the upcoming weeks I will be releasing some sets of my own:
    1) Ex: Rise of DX
    2) Ex: Battle for Holon
    3) Im still trying to think of a name.

    So here is some info on DX:
    They are an evil pokemon team that intention is to capture all the Holon pokemon.
    DX was started by a multi-milllionaire and inventor, MadHatter(look a t my sig).
    Notable DX team members:
    *MadHatter---DX Founder
    Inventor and a multi-milloinaire who started collecting pokemon at age 15. He is 6' 0" and weighs 164 pounds. He specializes in water pokemon. He has long hair that covers his eyes.

    *Guss--- DX CEO
    Guss started collecting pokemon at 14 and his specialties are psychic pokemon. He is 6' 2" and weighs 200 pounds. He has a Buzz Cut.

    *Thorn--- DX Administrator
    Thorn started collecting pokemon at age 14 as well and his specialties are dark pokemon as well as fighting pokemon. He is 6'1" and weighs 123 pounds. He has semi-long hair that goes down to about his nose.

    DX UNIFORM: Black Boots, Black Shirt with DX painted on it, and Black Pants.

    DX Trademark: When they steal your pokemon, they spraypaint DX on an article of clothing you are wearing.

    The DX Pokeball is black on top and green on bottom with a DX inscription on the front portion of the black part.

    First Set:
    Ex: Rise of DX---- This set will introduce DX and there pokemon.

    Here are the pokemon in the first set:
    EX: Rise of DX Logo:https://img54.imageshack.us/my.php?image=dxlogo2ze.png

    *CARD PICTURES COMING SOON*
    NOTE: These are my first pics ever so don't be too harsh. Thank You!

    Since Im not good at pics, this set will be text only sry!!
    but still reply please!!

    New cards in RED


    1/100 DX's Absol:
    Basic
    Type: Dark
    HP 60
    (C) Call For Team
    Search your deck for up to 2 basic pokemon with DX in there name and put it on your bench
    (D)(C) Tackle 20
    Weakness: Fighting
    Resistance: Psychic
    Retreat: 1
    ---------------------
    2/100 DX's Aggron
    Stage 2: Evolves from DX's Lairon
    Type: Metal/Dark
    HP 90
    (M)© Rage 20+
    This attack does 20 damage plus 10 more damage for each damage counter on DX's Aggron.
    (D)(F)© Seething Anger 40+
    Flip a number of coins equal to the number damage counters on DX's Aggron. This attack does 40 plus 10 more damage for each heads. You can't flip more than 8 coins in this way.
    Weakness: Fire
    Resistance: None
    Retreat: 3
    ---------------------
    3/100 DX's Ampharos
    Stage 2: Evolves from DX's Flaffy
    Type: Dark/Lightning
    HP 100
    (L)(L) Electric Healer 20
    Remove 1 damage counter from each of your pokeon(including DX'S Ampharos)
    (D)(L)(L)(L) DX'S Wrath 100
    Discard all energy attached to DX's Ampharos or Discard 3 Lightning Energy attached to DX'S Ampharos and this attack does 20 damage to each of your Benched Pokemon(You may only choose one choice).
    Weakness: Fighting
    Resistance: None
    Retreat: 2
    --------------------------
    4/100 DX's Banette
    Stage 1: Evolves from DX's Shuppet
    Type: Dark
    HP 90
    Poke- Power: Damage Control
    Once during your turn, if DX Banette is your active pokemon, you may move a damage counter from one of your pokemon with DX in its name to another of your pokemon with DX in its name. This power can't be used if DX's Banette is affected by a special condition.
    (D)(C) Shadow Punch 30
    (D)(D)(C) Betrayel 30+
    This attack does 30 damage plus 10 more damage for each of your opponents benched pokemon.
    Weakness:Dark
    Resistance: Fighting and Colorless
    Retreat: 1
    ----------------------
    5/100 DX's Camerupt
    Stage 1: Evolves from DX'S Numel
    Type: Fire/Dark
    HP 80
    Poke- Body: Volcanic Healing
    Once during your turn, when you attach a energy card from your hand to Camerupt, remove 1 damage counter from one of your pokemon with d on its card.
    (F)(C) Rock throw 20
    Choose 2 of your opponent's benched pokemon, this attack does 10 damage to each of them.
    (F)(F)(D) Steaming Tackle 60
    DX'S Camerupt does 10 damage to itself
    Weakness: water
    Resistance: none
    Retreat Cost: 2
    ---------------------
    6/100 DX's Claydol
    Stage 1: Evolves From DX'S Claydol
    HP 80
    Type; Dark/Psychic
    Poke-Power: Dirty Tricks
    Once during your turn(before you attack), if DX'S Claydol is you active pokemon,
    you may flip a coin. If heads, discard a basic energy attached to the Defending Pokemon.
    If tails, put 1 damage counter on each of your Benched Pokemon. This power can't be used if
    DX'S Claydol is affected by a special condition.
    (C)(C) Damage Manipulator
    Choose one of your Benched Pokemon. If that Pokemon has at least 3 damage counters on it and has no energy attached to it. Remove all damage counters from that Pokemon and then move all energy attached to DX'S Claydol to that Pokemon.
    Weakness: Psychic
    Resistance: None
    Retreat: 1
    ---------------------
    7/100 DX's Electrode
    Stage 1: Evolves from DX's Voltorb
    HP 80
    Type: Dark/Electric
    Poke-Power: Darkness Navigation
    Once during your turn(before you attack), you may search your deck for a Dark or Dark Metal Energy and attach it to DX's Electrode. This power can't be used if DX's Electrode is affected by a special condition.
    (E)(C) Speed Ball 30
    After doing damage you may switch DX's Electrode with one of your benched pokemon.
    (D)(E) Shadow Thunder 30+
    This attack does 30 damage plus 10 more damage for each Dark energy card you have in play. You can't add more than 40 damage in this way.
    Weakness: Fighting
    Resistance: None
    Retreat: 1
    ---------------------
    8/100 DX's Feraligatr
    Type: Dark/Water
    HP 100
    Stage 2: Evolves from DX's Croconaw
    (C)© Tsunami 30
    Does 10 damage to each of your opponent's benched pokemon.
    (D)(W)(C)© Gang Up 50+
    This attack does 30 damage plus 10 more damage for each of you benched pokemon with DX in there name.
    Weakness: Electric
    Resistance: None
    Retreat: 2
    ---------------------
    9/100 DX's Gengar
    Stage 2: Evolves from DX's Haunter
    HP 100
    Type: Dark/Psychic
    Poke- Power: Counter Production
    Once during your turn, if DX"s Gengar is your active pokemon, you may flip a coin. If heads put a SOCK IT counter on one of your opponent's pokemon. This power can't be used if DX's Gengar is affected by a special condition.
    (P)(C) Curse
    Put 5 damage counters on DX's Gengar. Then you may put 5 damage counters on your opponent's pokemon in any way you like.
    (D)(P)(P) Last Laugh
    Knock Out DX's Gengar. This attack does 40 damage to each of your opponent's pokemon with a SOCK IT counter on it.
    Weakness: Dark
    Resistance: Fighting/Colorless
    Retreat: 1
    ---------------------
    10/100 DX's Golem
    Stage 2: Evolves from DX'S Graveler
    HP: 100
    Type: Dark/Fighting
    (F)(F) DX Rock Throw 30
    This attack does 10 damage to each Benched Pokemon(both yours and your opponents) that do not
    have DX in there name.
    (F)(F)(C)(C) Tonnage 60+
    You may do 60 damage plus 40 more damage. If you do, DX'S Golem does 30 damage to itself.
    Weakness: Water
    Resistance: None
    Retreat: 2

    ---------------------
    11/100 DX's Houndoom
    Stage 1: Evolves from DX's Houndour
    HP 70
    Type: Dark/Fire
    Poke- Power: Dark Healer
    As long as DX's Houndoom is your active Pokemon and has a Dark energy attached. Remove 1 damage counter from each of your DX pokemon between turns. This power can't be used if DX's Houndoom is affected by a special condition.
    (F)© Dark Bite 20
    Flip a coin. If heads, the defending pokemon is now paralized.
    (D)(F)(F) Black Flame 70
    Discard 2 Fire Energy attached to DX's Houndoom.
    Weakness: Water
    Resistance: None
    Retreat: 1
    ---------------------
    12/100 DX's Meganium
    Stage 2: Evolves from DX'S Bayleef
    HP: 100
    Type: Dark/Grass
    (G)(C) Super Vine
    Choose 2 of your opponent's pokemon. This attack does 20 damage to those pokemon.
    (G)(G)(C)(C) DX Rush 60+
    This attack does 60 damage plus 10 more for each of your pokemon with DX in there name.
    Weakness: Fire
    Resistance: Grass
    Retreat: 2
    ----------------------
    13/100 DX's Octillery
    Stage 1: Evolves from DX'S Remoraid
    HP: 70
    Type: Dark/Water
    Poke-Power: Water Surpluss
    Once during your turn(before you attack), you may play a water energy from your hand and
    attach it to one of your Benched Pokemon. This power can't be used if DX'S Octillery is
    affected by a special condition.
    Weakness: Lightning
    Resistance: None
    Retreat: 1
    -------------------
    14/100 DX's Walrein
    Stage 2: Evolves from DX'S Sealeo
    HP 120
    Type: Dark/Water
    (W)(W) Ice Breaker 40
    Flip a coin. If heads, discard an energy card attached to the Defending Pokemon.
    (W)(W)(W)(W) Glacier Wall 60
    Flip a coin. If heads, DX'S Walrein can't be the target of attacks, or be affected by special conditions until the end of your opponent's next turn. If tails, this attack does no damage to the Defending Pokemon and put 1 damage counter on one of your pokemon.
    Weakness: Metal
    Resistance: None
    Retreat: 2
    -----------------
    15/100 Unown D
    Basic
    Type: Psychic
    HP: 60
    Poke-Power:
    Once during your turn(before you attack), you may search your deck for another Unown and switch it
    with Unown.(Any cards attached to Unown, damage counters, Special Conditions, and effects on it are
    now on the new Pokemon). If you do, put Unown on top of your deck. Shuffle your deck afterwards. You
    can't use more than one Shuffle Poke-Power each turn.
    (P)(P)(C) Hidden Power
    If you have Unown D, Unown X, Unown, !, and Unown ? in play, this attack does 30 damage to each of
    your Opponent's Pokemon.
    Weakness: Psychic
    Resistance: None
    Retreat:1
    -------------------
    16/100 Unown X
    Basic
    Type: Psychic
    HP: 60
    Poke-Power:
    Once during your turn(before you attack), you may search your deck for another Unown and switch it
    with Unown.(Any cards attached to Unown, damage counters, Special Conditions, and effects on it are
    now on the new Pokemon). If you do, put Unown on top of your deck. Shuffle your deck afterwards. You
    can't use more than one Shuffle Poke-Power each turn.
    (C) Hidden Power
    Search you deck for a card named Unown and put it on your bench. Shuffle your deck afterwards.
    Weakness: Psychic
    Resistance: None
    Retreat:1
    ----------------
    17/100 Unown !
    Basic
    Type: Psychic
    HP: 60
    Poke-Power:
    Once during your turn(before you attack), you may search your deck for another Unown and switch it
    with Unown.(Any cards attached to Unown, damage counters, Special Conditions, and effects on it are
    now on the new Pokemon). If you do, put Unown on top of your deck. Shuffle your deck afterwards. You
    can't use more than one Shuffle Poke-Power each turn.
    (C)(C) Hidden Power
    Search you discard pile for a supporter card and use the effect of that card(including card costs).
    You can't use this attack next turn.
    Weakness: Psychic
    Resistance: None
    Retreat:1
    -----------------
    18/100 Unown ?
    Basic
    Type: Psychic
    HP: 60
    Poke-Power:
    Once during your turn(before you attack), you may search your deck for another Unown and switch it
    with Unown.(Any cards attached to Unown, damage counters, Special Conditions, and effects on it are
    now on the new Pokemon). If you do, put Unown on top of your deck. Shuffle your deck afterwards. You
    can't use more than one Shuffle Poke-Power each turn.
    (C) Hidden Power 10
    Flip a coin. If heads, the Defending Pokemon is now parylized.
    Weakness: Psychic
    Resistance: None
    Retreat: 1
    [/COLOR][/B][/COLOR]
    ------------------Normal Rares
    19/100 DX's Altaria
    20/100 DX's Beautifly
    21/100 DX's Breloom
    22/100 DX's Delcatty
    23/100 DX's Dusclops
    24/100 DX's Lairon
    25/100 DX's Magneton
    26/100 DX's Masquerain
    27/100 DX's Manectric
    28/100 DX's Mightyena
    29/100 DX's Nosepass
    30/100 DX's Smeargle
    31/100 DX's Wigglytuff
    32/100 DX's Zangoose
    -----------------Uncommons
    33/100 DX's Ariados
    34/100 DX's Baltoy
    35/100 DX's Croconaw
    36/100 DX's Duskull
    37/100 DX's Electrike
    38/100 DX's Flaffy
    39/100 DX's Graveler
    40/100 DX's Haunter
    41/100 DX's Jigglypuff
    42/100 DX's Kangaskahn
    43/100 DX's Lairon
    44/100 DX's Ninetales
    45/100 DX's Numel
    46/100 DX's Pelipper
    47/100 DX's Porygon
    ----------------------
    48/100 DX's Sharpedo
    Stage 1: Evolves from DX's Carvanha
    HP 70
    Type: Dark/Water
    (C)(D) Shark Bite 20
    Flip a coin. If heads, the defending pokemon is now paralized.
    (D)(D) Disorder 30
    If the defending pokemon has any special energies attached to it, the defending pokemon is now confused.
    Weakness: Electric
    Resistance: None
    Retreat: 0
    ----------------------
    49/100 DX's Snorlax
    50/100 DX's Tropius
    51/100 DXs' Umbreon
    52/100 Golbat
    53/100 Wartortle
    ----------------Commons
    54/100 DX's Aron
    Basic
    HP 40
    Type: Dark/Metal
    © Tackle 10
    Weakness: Fire
    Resistance: None
    Retreat: 1
    ----------------
    55/100 DX's Baltoy
    56/100 DX's Carvanha
    57/100 DX's Cleffa
    58/100 DX's Celfairy
    59/100 DX's Eevee
    60/100 DX's Electrike
    61/100 DX's Gastly
    62/100 DX's Geodude
    --------------------
    63/100 DX's Grimer
    DX's Grimer
    Basic
    HP 40
    Type: Grass/Dark
    © Poison Flop 10
    Flip a coin. If heads the defending pokemon is now poisoned.
    Weakness: Psychic
    Resistance: None
    Retreat: 1
    ---------------------
    64/100 DX's Houndour
    65/100 DX's Igglybuff
    66/100 DX's Magnemite
    67/100 DX's Mareep
    68/100 DX's Poochyena
    70/100 DX's Remoraid
    71/100 DX's Sealeo
    72/100 DX's Shroomish
    ----------------------
    73/100 DX's Shuppet
    Basic
    HP 50
    Type: Dark/Psychic
    (P) Psyshock 10
    Flip a coin. If heads, the defending pokemon is now paralyzed.
    Weakness: Dark
    Resistance: Fighting
    Retreat: 1
    ----------------------
    74/100 DX's Silcoon
    75/100 DX's Spheal
    76/100 DX's Spinarak
    77/100 DX's Surskit
    78/100 DX's Totodile
    79/100 DX's Voltorb
    ----------------------
    80/100 DX's Vulpix
    Basic
    HP 50
    Type: Fire
    © Scratch 10
    (F) Anscension DX Style
    Search your deck a card that evolves from Vulpix that has DX in its name and put it on DX's Vulpix(This counts as evolving DX's Vulpix).
    Weakness: Water
    Resistance: None
    Retreat: 1
    ----------------------
    81/100 DX's Wingull
    82/100 DX's Wurmple
    83/100 Squitrle
    84/100 Zubat
    ---------------------Trainers/Energy
    85/100 Distraction! *DX Secret Machine*
    86/100 DX Ball
    87/100 DX Stadium
    88/100 DX Unite
    89/100 Hey! Get back here *DX Secret Machine*
    90/100 Professor Elm's Training Method
    91/100 Scott
    92/100 Wally's Training
    93/100 Darkness Energy
    94/100 Dark Metal Energy
    ---------------------- Ex's
    95/100 Blastiose Ex
    96/100 Crobat Ex
    97/100 DX's Electabuzz Ex
    98/100 DX's Electrode Ex
    99/100 DX's Jirachi Ex
    100/100 DX's Porygon 2 Ex
    ---------------------- Secret Rares 2 Box toppers for set
    101/100 DX's Bayleef------Box Topper
    102/100 DX's Chickorita---Box Topper

    Umm I'm new at this, so I probably forgot some evo lines. Please let me know if I did.
    Thank You,
    MadHatter

    07/06/06: Spoilers Posted!!
    07/27/06: First 18 rares posted!!
     
    Last edited:
    You know that you need to have real card pictures to post a thread...

    I like the spoilers but the set looks like a TM/TA set to me.
     
    QFred said:
    You know that you need to have real card pictures to post a thread...


    King Shuckle said:
    3.) RULE CHANGE: Text cards are allowed. But you must say in the thread title that they are Text Cards so people aren't confused and say "hey, these aren't cards!" Also, good grammar and spelling is a must so your cards are understandable and people can rate them correctly.

    From the rules of the fake cards section.

    If he's only going to do a text card set, he needs to specify that it's text cards.

    Although this could be a teaser thread and we may get image fakes. I'm not sure.

    Sounds interesting enough, I hope to see some more cool stuff.
     
    I am alomost done with the set but I need an artist
     
    First 18 rares posted!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
     
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