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- Zekko
- Seen Nov 21, 2023
[Pokémon Essentials version 19.1]
[Generation 8 Project v1.1.0]
[v19.1 Hotfixes 1.0.7]
Exception: ArgumentError
Message: invalid byte sequence in UTF-8
Backtrace:
368:Compiler:105:in `[]'
368:Compiler:105:in `block in pbEachFileSectionEx'
368:Compiler:100:in `each_line'
368:Compiler:100:in `pbEachFileSectionEx'
368:Compiler:134:in `pbEachFileSection'
369:Compiler_CompilePBS:389:in `block in compile_pokemon'
369:Compiler_CompilePBS:383:in `open'
369:Compiler_CompilePBS:383:in `compile_pokemon'
368:Compiler:704:in `compile_all'
[v19.1 Hotfixes] Debug bug fixes.rb:68:in `compile_all'
I've looked at the text the error message speaks of, and nothing appears out of the ordinary. There are no coding errors in PBS. I've seen this error before and fixed it by copypasting over a backup copy of the problem file from a backup of my work, from before I made any changes to these files. Does Wordpad do something UTF-8 doesn't like? Because right now it seems these files cannot be edited in any way at all without making the entire game unable to run.
[Generation 8 Project v1.1.0]
[v19.1 Hotfixes 1.0.7]
Exception: ArgumentError
Message: invalid byte sequence in UTF-8
Backtrace:
368:Compiler:105:in `[]'
368:Compiler:105:in `block in pbEachFileSectionEx'
368:Compiler:100:in `each_line'
368:Compiler:100:in `pbEachFileSectionEx'
368:Compiler:134:in `pbEachFileSection'
369:Compiler_CompilePBS:389:in `block in compile_pokemon'
369:Compiler_CompilePBS:383:in `open'
369:Compiler_CompilePBS:383:in `compile_pokemon'
368:Compiler:704:in `compile_all'
[v19.1 Hotfixes] Debug bug fixes.rb:68:in `compile_all'
I've looked at the text the error message speaks of, and nothing appears out of the ordinary. There are no coding errors in PBS. I've seen this error before and fixed it by copypasting over a backup copy of the problem file from a backup of my work, from before I made any changes to these files. Does Wordpad do something UTF-8 doesn't like? Because right now it seems these files cannot be edited in any way at all without making the entire game unable to run.