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[ASM & Hex] [FireRed 1.0] Fury Cutter usage cap

  • 14
    Posts
    12
    Years
    I'm currently working on a hack of FireRed US 1.0, with most moves modified to their power/PP/accuracy values in Gen VII (nothing too fancy), including Fury Cutter, which has been boosted to 40 power in Gen VI, but I want to cap Fury Cutter's power at 160. I've found the original hex code of the move effect (0x1d7919):

    Code:
    00 02 03 01 23 79 1D 08 00 00 B5 04 05 06 29 04 CC 3D 02 02 29 23 79 1D 08 07 28 34 69 1D 08

    Where is the usage cap stored (number of consecutive uses before it stops doubling the move's power)?
     
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