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Hey yall, I know bulbapedia and other sites list a formula for the player's chances of running away from a wild encounter if your pokemon is slower than the wild. If I wanted to change this so the player can always run from a wild encounter, no matter the speed, or make it so that the player was guaranteed to run away after 2 failed attempts in a row, which file in the decomp would I be looking for, and how should I change it?