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[Other] Firered - How to edit door animation ?

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Life returns. Life prevails.
  • 501
    Posts
    16
    Years
    Hi, everyone! I'm currently hacking a Fire Red ROM and after a lot of palette editing and tile inserting I've seen that the animation palette is all mixed up.
    So, I'm asking here, if anyone knows how to edit the animations.
     
    I messed up an older animation, but this might be helpful, too. And my sig is from "Hannibal" the series.

    If you messed up an older animation it may be caused by the insertion of new tiles accidentally placed over the spot in the tileset where the animation was placed. These animations are invisible on the tileset in some pallettes, perhaps all, not sure... you can identify where they are placed by looking at what tiles are effing up. All you have to do to sort it out is move the tileset inserted from the 3 or so blocks that are used to display the animation.
     
    If you messed up an older animation it may be caused by the insertion of new tiles accidentally placed over the spot in the tileset where the animation was placed. These animations are invisible on the tileset in some pallettes, perhaps all, not sure... you can identify where they are placed by looking at what tiles are effing up. All you have to do to sort it out is move the tileset inserted from the 3 or so blocks that are used to display the animation.

    I am completely aware of that. But that is not the case here. Only the palettes are kinda messed up, because some colors got switched up, when I was palette editing.

    I downloaded Lu-Ho's Door animation editor, and the problem is fixed now.
     
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