- 12
- Posts
- 18
- Years
- Seen Feb 14, 2007
ok, the first thing we need to do is make a map. Put some water on it. Now, try to define a spot on the perimeter of the water where you can fish from. Maybe a small dirt patch, or something. Anyway, once that's done, make a new event. Below Hero, Push Key.
Now, to the scripting:
<>Change Variable: 01:Fishing, Random between 1 and 10.
<>Branch: Variable: Fishing, less then 3
<>Show Message: You didn't catch any fish....
<>Branch: Variable:Fishing: Equal to 4
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Small fish)
<>Branch: Variable:Fishing: Equal to 5
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Small fish)
<>Branch: Variable:Fishing: Equal to 6
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Small fish)
<>Branch: Variable:Fishing: Equal to 7
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Medium Fish)
<>Branch: Variable:Fishing: Equal to 8
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Medium Fish)
<>Branch: Variable:Fishing: Equal to 9
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Large Fish)
<>Branch: Variable:Fishing: Equal to 10
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Large Fish)
And thats it! However you can take it a bit farther by:
1. Add a cooking system so you can eat your cooked fish
2. Make it so the event only starts when you have a fishing rod.
Thats it! Your done!
Now, to the scripting:
<>Change Variable: 01:Fishing, Random between 1 and 10.
<>Branch: Variable: Fishing, less then 3
<>Show Message: You didn't catch any fish....
<>Branch: Variable:Fishing: Equal to 4
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Small fish)
<>Branch: Variable:Fishing: Equal to 5
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Small fish)
<>Branch: Variable:Fishing: Equal to 6
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Small fish)
<>Branch: Variable:Fishing: Equal to 7
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Medium Fish)
<>Branch: Variable:Fishing: Equal to 8
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Medium Fish)
<>Branch: Variable:Fishing: Equal to 9
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Large Fish)
<>Branch: Variable:Fishing: Equal to 10
<>Show Message: You caught a (insert fish name here)
<>Add Item: (Large Fish)
And thats it! However you can take it a bit farther by:
1. Add a cooking system so you can eat your cooked fish
2. Make it so the event only starts when you have a fishing rod.
Thats it! Your done!