• Just a reminder that providing specifics on, sharing links to, or naming websites where ROMs can be accessed is against the rules. If your post has any of this information it will be removed.
  • Ever thought it'd be cool to have your art, writing, or challenge runs featured on PokéCommunity? Click here for info - we'd love to spotlight your work!
  • Our weekly protagonist poll is now up! Vote for your favorite Conquest protagonist in the poll by clicking here.
  • Welcome to PokéCommunity! Register now and join one of the best fan communities on the 'net to talk Pokémon and more! We are not affiliated with The Pokémon Company or Nintendo.

Flower Encounters [PE v19][Plug-in]

  • 281
    Posts
    16
    Years
    Pokemon X/Y brought forth a new and colorful way to encounter wild Pokemon... Flowers!
    Despite being in the series since the beginning with a few golden opportunities missed (looking at you Floaroma Meadow), flowers has gone under utilized... Until now!

    This Plug-in gives you a new encounter type as well as 7 new terrain tags to play with!
    Setup is simple:
    1) Extract the attached file into your "Plugins" folder.
    2) Use the terrain tag editor in the debug menu to set your flower tiles to the following values.
    Code:
    Red Flower = 17
    Yellow Flower = 18
    Orange Flower = 19
    Blue Flower = 20
    White Flower = 21
    Pink Flower = 22
    Purple Flower = 23
    3) Add Flower to your PBS/encounters.txt file. Simply copy "Land" and change the encounter type to "Flower".

    There you have it! Though there are a few extra notes I should mention:

    -Flower graphics are not included in this pack, you will need to provide your own.
    -This pack comes with an updated "getFormOnCreation" for Oricorio and the Flabébé line using the terrain tag flowers. If you do not wish to use these then you can delete them from this plug-in.
    -You can use the Oricorio.rb or Flabebe.rb files as a base to create your own terrain tag based Pokémon forms.
    -If you are already using a custom terrain tag then you may need to adjust this script to fit your game.
    -As of right now Flowers will have the same "walking on" animation as Grass, I am too lazy to make new ones for the flowers. If I ever do I will update this script.
    -Finally I would like to give a big "Thanks" to Phantombass for helping me with the last part of the script to get this plug-in to function!

    Enjoy!


    Files removed until error is corrected.
     
    Last edited:
    The encounters aren't showing up. The plugin got registerd, I assigned the terrain tag (in my case 17) to several tiles in my tileset via debug mode and I assigned an encounter to the route in the pbs file. But no matter how much I run over the terraintag-17-tile the Pokémon aren't showing up.

    What exactly am I missing? Tanks in advance :)
     

    Attachments

    • [PokeCommunity.com] Flower Encounters [PE v19][Plug-in]
      flower_encounter.png
      5.4 KB · Views: 20
    • [PokeCommunity.com] Flower Encounters [PE v19][Plug-in]
      terraintag.png
      697 bytes · Views: 173
    There does seem to be some errors in my script, thank you for pointing this out.
    I will update this when I am able to make the needed corrections.
     
    Back
    Top