Flygon Control

stp

ShootThePuck
  • 196
    Posts
    12
    Years
    17
    4 Trapinch
    1 Vibrava
    3 Flygon
    3 Shelmet
    2 Accelgor
    1 Duskull
    1 Dusknoir
    2 Mew EX

    39
    4 Professor Juniper
    2 Pokemon Catcher
    2 Enhanced Hammer
    3 N
    2 Float Stone
    4 Rare Candy
    2 Virbank City Gym
    3 Ultra Ball
    3 Level Ball
    2 Colress
    3 Skyla
    2 Tool Scrapper
    2 Muscle Band
    1 Silver Dangle
    1 Town Map
    1 Computer Search
    1 Switch
    1 Escape Rope

    4
    4 Double Colorless Energy

    I'm suppppeeeer rusty, have not played at all since the LuxChomp format, basically right when BW came out. Haven't actually been able to test this, and I know it's definitely not the best deck to use, but this is looking really fun. The PTCGO grind is real, though. Some codes are coming through the mail, though, so I should be able to start trading soon and actually pick up the cards I need. Beating up bad players with a Blaziken deck gets tiring after awhile. =/

    For changes? Not sure. Juniper might help the consistency, so maybe that. Silver Bangle and Muscle Band might be nice too, just to increase Accelgor damage output because I foresee Big Basic decks being a pain if I can't catcher into something that isn't set up.

    Anyways, Flygon. lul.
     
    Last edited:
    4 Juniper is very standard. It is basically in every deck. 12 supporters or more is usually needed to help a deck be consistent. Dont use more than 2 Colress. It can be a good draw support mid to late game, but turn 1 its basically a dead card.

    Im not sure what your overall goal is for this deck. I can only imagine its flygon/dusknoir. Other than that it appears kind of random. Gabite is a good dragon type card. But its not worth putting in just to get flygons out faster. Thats my opinion at least. Especially since your main attacker appears to be Accelegor. That is the pokemon you need to constantly dig out. Not flygons.

    Im not sure which druddigon that is suppose to be. But usually they are not worth it. If its from the new set it might be okay. But since you only run 4 DCE it might not be worth using.

    Consider using Mew Ex for deck and cover instead of Accelgor, since its easier to get out of your deck.
     
    I looked at what you said and heavily edited the deck.

    Basically, the main point is to keep Flygon active every turn and rack up damage, while Accelgor, Virbank, Muscle Band and Silver Dangle help rack up damage while keeping Flygon active. Dusknoir helps go for late game pushes with its ability.
     
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