BeClawKing
Yeah just my Profile ^^
- 23
- Posts
- 8
- Years
- Age 22
- Germany, Hamburg
- Seen May 23, 2019
Hello i have tested something out.
I have tested to go from Menu to Titlescreen and it worked but its Experimental!
Have fun with this :)
You must use ModularMenu by Luka S.J. i have no tested it with Vanilla Essentials!
But maybe you can add this to your game with Vanilla i dont have Ruby knowledge thats why i cant help
it was happenstance that i maked this :)
i dont know wich category i must do for this thread i have choosen Essentials Script i hope it is right
# TitleScreen
MenuHandlers.addEntry(:TITLE,_INTL("TitleScreen"),"menuOptions",proc{|menu|
scene = PokemonSave_Scene.new
screen = PokemonSaveScreen.new(scene)
menu.pbEndScene
menu.endscene = false
if screen.pbSaveScreen
menu.close = true
$game_temp.to_title = true
if $game_temp.to_title
$scene = pbCallTitle
return
end
else
menu.pbStartScene
menu.pbShowMenu
menu.close = false
end
},proc{ return !$game_system || !$game_system.save_disabled && !(pbInSafari? || pbInBugContest?)})
thats the one with save
# TitleScreen
MenuHandlers.addEntry(:TITLE,_INTL("TitleScreen"),"menuOptions",proc{|menu|
$game_temp.to_title = true
if $game_temp.to_title
$scene = pbCallTitle
return
end
},proc{ return true })
thats the one without you can decide wich one you would use but i recommend would use that with the save function.
"menuOptions" is the icon you can make your own one.
sry for my bad english im german :)
I have tested to go from Menu to Titlescreen and it worked but its Experimental!
Have fun with this :)
You must use ModularMenu by Luka S.J. i have no tested it with Vanilla Essentials!
But maybe you can add this to your game with Vanilla i dont have Ruby knowledge thats why i cant help
it was happenstance that i maked this :)
i dont know wich category i must do for this thread i have choosen Essentials Script i hope it is right
Spoiler:
# TitleScreen
MenuHandlers.addEntry(:TITLE,_INTL("TitleScreen"),"menuOptions",proc{|menu|
scene = PokemonSave_Scene.new
screen = PokemonSaveScreen.new(scene)
menu.pbEndScene
menu.endscene = false
if screen.pbSaveScreen
menu.close = true
$game_temp.to_title = true
if $game_temp.to_title
$scene = pbCallTitle
return
end
else
menu.pbStartScene
menu.pbShowMenu
menu.close = false
end
},proc{ return !$game_system || !$game_system.save_disabled && !(pbInSafari? || pbInBugContest?)})
thats the one with save
# TitleScreen
MenuHandlers.addEntry(:TITLE,_INTL("TitleScreen"),"menuOptions",proc{|menu|
$game_temp.to_title = true
if $game_temp.to_title
$scene = pbCallTitle
return
end
},proc{ return true })
thats the one without you can decide wich one you would use but i recommend would use that with the save function.
"menuOptions" is the icon you can make your own one.
sry for my bad english im german :)
Last edited: