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[Scripting Question] Game crashes when i look up

  • 1
    Posts
    13
    Years
    • Seen Dec 6, 2020
    Hey guys.
    I have come here to ask if someone could help me out.
    When I went to try out my first maps, the game was going well, but then I walked upwards and the game said it wasn't responding and closed.
    I tried it various times and it seemed like whenever I walked on grass with the tall grass tag (both the terrain tag and the one above the balcony tag) the game would crash.
    Then I re-tried and sometimes it didn't happen.
    After removing the tags it was going well.
    I created a new project and moved my maps there together with my tileset.
    When I playtested the game, I spawned in the default player's room and whenever I tried to walk upwards
    the game would crash but this time with an error, which I put in the first spoiler of this post.

    So, my thoughts were that whenever I walked on grass with the tag on the game would crash for no reason.
    But then, a new project was supposed to solve it, but walking upwards anywhere would crash with the error.
    Finally, i made a new project with the maps and tileset in, expecting to crash.
    I uploaded my maps first (Map 32, 42, MapInfos and Tilesets .rxdata files) and tested it, it didn't crash.
    Then the tileset, and it didn't crash. I thought everything was ok, but when i started making this post, i playtested it again and now, everywhere, when i walk up it says the RGSS Player isn't responding and crashes, like in the first instance.
    After going through many more playtests, sometimes it crashes when i walk up, sometimes when i walk up on grass, randomly. I also tested if in the default grass it crashes and it does.
    I have almost no doubt that there's something wrong with my tilesets or my maps...
    But i seriously have no idea why are they making this happen.
    I'm sorry for such long post, but this is wrecking my brain. Due to random errors that i get, i haven't ever made a game in here and always gave up, and now that i came back, something happens again.

    For important information anyone might find useful:

    I'm using Pokemon Essentials 17.2 2017-10-15
    My tileset measures 256x40k (yeah, i ended up thinking it was too tall, that the game would crash)

    Please, does anyone know what can i do?
    Here are the errors I've been getting:
    Spoiler:
     
    Last edited by a moderator:
    Hmm, seems a bit odd to crash like that.

    Here's one solution I think it might work.
    As I can see from the screenshots, your RPG Maker seems different, so I can assume that the dll that it's using is different too.
    In your project's root folder, there's a file called RGSS102E.dll. Now, open your Game.ini file and there should be a part that say Library=RGSS10??.dll where ?? is dependant on your version of RPGXP. Copy the name of the RGSS10??.dll that's written there and change the name of the RGSS102E.dll file on your project to the one that was written in Game.ini file.
     
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