- 3
- Posts
- 3
- Years
- Seen Aug 30, 2021
I was doing a rom hack based on Emerald where your team is randomized at the end of each turn.
The randomization happens at the end of
and if you don't update the sprite or healthbox, it stays the same.
I managed to get both to update at the end of the turn but the pokemon's sprite is a bit of an eyesore, it just abruptly changes.
Any help would be greatly appreciated.
The randomization happens at the end of
Code:
DoBattlerEndTurnEffects
I managed to get both to update at the end of the turn but the pokemon's sprite is a bit of an eyesore, it just abruptly changes.
Any help would be greatly appreciated.