Generic Fantasy RP #3178

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~Ozy~

PC's Unofficial Poetry Critic
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    The drow. Throughout all of Faerun, their name inspires fear and dread. If you see one of these elvish devils, you run for your life. If they're feeling merciful, it only takes you two weeks to die. Millenia ago, the surface elves dove them underground, deep into the Underdark, the massive cave network running all across Faerun. There, the drow grew still more evil, still more twisted as they discovered Lloth, the Spider Queen, Godess of Chaos. They perfected the arts of fighting and magic, transcending every level imaginable through necessity. The Underdark is not a forgiving home.

    However, some drow shunned the evil ways of their kin. Some, such as the infamous rogue, Drizzt Do'Urden even went so far as to flee to the surface world. Inspired by him, a group of the all too rare goodly drow banded together and escaped to the surface. Though they met with rejection and fear, the decided to remain in seclusion, high in the mountains of Faerun. There, the lived equitably, unlike the matriarchal drow society, calling themselves the Nystrameil (the Uncommon Ones in the drow tongue).

    Lloth, though, doesn't let go so easily. She maintains an elite group known as the Kazhid'hea, the Cutters to protect the entrances to the Underdark, act as liasons to the surface world from the two drow cities of Menzoberranzan and Ched Nasad, and most importantly, to destroy any group of runaways they can find. Unlike the rest of drow society, skill rules the rankings of the Kazhid'hea, instead of gender and House ranking. These warriors, mages, and priestesses are conditioned from birth to tolerate the harsh sun of the surface and to fight with unparalelled skill. And now they have found the small mountain camp of the Nystrameil.

    After the first skirmish, the Nystrameil have sent messengers to Silverymoon, the Moonwood, and Mithral Hall in desperate need of aid in their one-sided fight against Lloth's elite army.

    Information-Locations

    Silverymoon: Famous around Faerun for being a city of art and learning. Ruled by the magically powerful Lady Alustriel, it is a predominately human city, though any races aside from drow (excepting Drizzt, who has proven himself a goodly creature many times over) and orckind (the orcs, trolls, and goblins) are welcome inside her walls. Many underestimate her military prowess.

    Mithral Hall: Home of Clan Battlehammer, Mithral Hall also provides refuge and home to Drizzt and his companions when they aren't on the road. The Hall is led by Bruenor Battlehammer, the Eighth King of Mithral Hall. He is widely considered the most famous of all dwarves. The weapons and armor produced by the Hall are thought to be the best in the Realms.

    The Moonwood: After the fall of Myth Drannor, the elves of Faerun were scatered across the Realms. The Moonwood provided ready settlement to many of them and now is considered the largest elvish settlement in Faerun, if not Toril as a whole.

    Information-Races (by no means all-inclusive)

    Elves: Slender of build, all elves, be they Sun, Moon, Wood, or Dark share similar charicteristics, a fine bone structure and an average height of about 5'3''. Many times, their magical prowess far exceeds that of the other races. They they are not physically strong, they are exceedingly fast and make excellent mages, archers, and assassins.

    Humans: The most balanced race in the Realms, a human can succeed in almost any field, though they are best suited to the warrior class. They stand roughly 5'9''. Stronger in constitution than elves, they can weild heavier weapons and armor, though their speed suffer drastically. a human subspecies, the barbarians has an average height of about 6'6'' and is perfectly suited for warriorship, though they are magically incompetent.

    Dwarves: A charging dwarf is not a thing to be in they way of. Though comically short (about 4' even), they can weild the heaviest of weapons and armor with ease. Even their females have beards. Dwarves are absolutely loyal to their friends and kin and would willingly die to save another. Stong of constitution and with a decent speed, they make excellent melee fighters, but little else. They also are uniqe in that they can access the battlerager class.

    Information-Classes (again, not all-inclusive)

    Ranger: Perhaps the most balanced of classes, rangers are decent in ranged combat, melee combat, and spellwork, though they are masters of none. They prefer to spend time alone in nature, acting as guardians of Mielikki, Godess of the Forests. Though they are predominately solitary, rangers will associate with almost any race, though they bear a particular hatred for orckind

    Paladin: The classical knight in shining armor, Paladins are masters of melee combat, preferring heavy armor and a big sword to anything else. They have limited access to clerical magic as well. A subclass, the fallen paladin is capable of accessing clerical magic of the darker gods instead of the lighter.

    Assassin: Though not necessairily evil, you wil most often find assassins working for evil means, mainly because evil tends to have more gold. Assassins are masters of stealth and lighter weaponry. They don't have much in the way of defense or magic, though their speed can more than make up for this.

    Cleric: Clerics can be found working for any god and are also referred to as priests/priestesses. The spells granted to them by prayr to their particular god/ess can be shockingly powerful. They have minor skill with melee weapons, most likely a small mace.

    Mages: Flowing robes, lightning, and fireballs, the mage is unique among all classes for having no melee skill. Their magic, though, is undeniably the best. A skilled mage can decimate entire legions coming after him if he has the right spells prepared.

    Battlerager: A class unique to dwarves, the battlerager is remarkable for their tolerance for pain, foolish courage, and most notably, their smell. They rarely take off their army and bathe still less. They make a lot of noise when atacking, but if they latch onto you, you're going to die. Their preferred weapon is their own bodies, encased in ridged, spiked armor that they shake to turn their opponent to mashed pulp.

    Information-Gods

    Too lazy to type it all up, so you get a link: https://www.geocities.com/rtrmdnd/gods.html

    Form-
    Name:
    Age:
    Gender:
    Alignment: (Combination of Lawful, Chaotic, Neutral and Good, Evil, Neutral)
    Race:
    Class:
    Appearance:
    Personality:
    History:
    Primary weapon:
    Secondary weapon:
    Other items:
    RPing sample: (I won't be as strict here as I usually am, but I do want to make sure that you are at least decent. A few of you don't need a sample, though. You should know who you are. You must wait for my approval, and if I make any suggestions, I expect you to take them.)
     
    Name: Firthalas 'Firth' Archbow
    Age: 100 *Looks 14*
    Gender: Male
    Alignment: Lawful GOod
    Race: Half Elf, half Human?
    Class: Archer (No?)
    Appearance: A reddish tone of brown hair coming to his neck, emerald green eyes. Firth bears a dark brown shirt of rough cloth, black pants of the same material, a brown leather belt with a shining silver buckle with a sword forged by Dwarven smiths danging from it. A small pouch for arrows hangs on his back, and a oak bow tied to his back. Firth wears a fine brown suede cloak over his tall body when not in combat. Coffee Brown leather boots are on his leg, with reinforced leather, and a soft insole, preventing Firth's legs from getting blisters.
    Personality: Often loses himself in battle. He is brave, and willing to risk his life for others.
    History: Firth never really met his parents. He was an orphan, and never really wants to meet his blood-dad, who was said by many to have raped his mum, causing Firth. Firth still can't decide if this human heritage is a benefit to him or not. Firth likes to show off his swordsmanship to his elven friends, who still can't make a head or tail of how just half of him being human blood can make him more skilled than them.
    Primary weapon: Sword
    Secondary weapon: Bow
    Other items: Firth has great medical knowledge, and often bears a few potions with him.
    RPing sample: Panicing, Firth pulled and arrow from his pouch strung to his back. Holding a good grip, Firth pulled back, The arrow flew with grace, striking a nearby goblin. A horde paraded behind Firth, as he swiftly swung his bow around his back. Firth motioned his hand onto his silver sword, each strike cleaving through the army of Goblins. His strength was unexplainable. With the swordplay of a human, but the gracefulness of an Elf. The whole goblin army was taken down within seconds of the Half Elf as he leaned on his sword, wiping blood off the blade with fallen leaves.
     
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    This sounds kewlz!!

    ~Name: Faye
    ~Age: 16
    ~Gender: Female
    ~Alignment: Chaotic at times, but mainly neutral
    ~Race: Sun Elf, but raised Dark Elf
    ~Class: Mage
    ~Appearance: Faye is scrawny, yet she still has some muscle. She is very agile and acrobatic, allowing her to retaliate quickly. Her high stamina gives her a sort of advantage, seeing as most people assume she doens't have a very high stamina and think she will be easy pickings. Her long golden locks come close to her behind, but are often tucked into a tight bun square on the back of her head. She has the typical pointed ears and almond shaped green eyes. Her fair complection is somewhat a disadvantage in at night, as she seems to glow in the dark. Faye often dresses like she is royalty, in a long silk robe covered in gems of all colors. She carries a napsack, but is often hidden beneath her robes. Faye is somewhat tall for an elf, rounding out at five foot five.
    ~Personality: Faye doesn't take things for granted. She cherishes every moment she has just staying alive. She doesn't like people being mean to others and will stand up for anything she believes in.
    ~History: The drow had killed her parents and taken her as a slave in Menzoberranzan. She has been a slave since she was old enough to pick up the tools. Eventually she wised up and figured out a way to escape and now she's been free for five years.
    ~Primary weapon: A staff (Imagine Gandalf's when he becomes a white wizard)
    ~Secondary weapon: twin long knives (Imagine Legolas's knives)
    ~Other items: Spell book, assortment of potions and ingredients in unbreakable vials
    ~RPing sample: (hope this is good... Its what I used for "Spirit ~ Heart")

    Nicholas wandered around the cemetary, wondering where in the world had just happened, and then the transformation began. Suddenly, Nicholas started to quickly grow in size, sprouting massive clumps of hair from all over his body. His face began to twist and distort, seeming to melt into the head of a gypsie like bovine, but no, his face melted into the face of a werewolf! His snout stretched out and trillions of huge, sharp pointed teeth began erupting out of his gums. His hands began to grow huge rough sections on his palms. His fingers turned into long claws. His feet, which were already covered in thick fur, shrank down to the size of an ordinary dogs'. After the transformation was complete, Nicholas looked up toward the silvery full moon and let out a long, antagonizing howl.

    Suddenly Nicholas wakes up, covered in his sweat, and walks to the bathroom. He turns on a light and looks in the mirror to collect his thoughts, when he sees that the cause of the nightmare was himself!
     
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    <OOC>Omega, you're in. Nightengale, no. You need some serious revisions to your profile.

    Name: Dinin Sun'wett
    Age: 253
    Gender: Male
    Alignment: Chaotic Evil
    Race: Drow
    Class: Assassin
    Appearance: Slight of build, even for drow, Dinin stands 5'1'' and looks scrawny. Only looks. He moves with a grace that belies the unusual strength in his muscles. Like all drow, his hair is snow white and his skin is pure ebony. Unlike the crimson eyes of most of his kin, though, he bears lavender eyes similar to those of the rogue Do'Urden. Wears drow mail that allows for silent movement but is stronger than a full suit of plate. Covers this with a modified drow cloak, woven with enchantments to keep his armor and weapons in perfect condition even in the sunlight.
    Personality: Most of the time, his face is a mask of perfect calm, though he often wears a small smile when he's killing someone, or about to kill. More than a little touchy about his height, calling him short or any equivalent is liable to have you in his torture chambers.
    History: Jealous of the tales of the two weapons masters from House Do'Urden (Zaknaefein and Drizzt), Dinin devoted himself from a young age to perfecting his skill in the arts of combat. His devotion and skill soo earned the notice of House Baenrae, the ruling House of Menzoberranzan, and soon thereafter, he was recruited into the Kazhid'hea. Using his newfound freedom and without the matriarchal rule of drow society over him, he was allowed to hone his skills even further and rapidly climbed the ranks through a combination of assassination, blackmail, and political manuverings. Now, he commands as much respect as any drow matron mother and is as free to act as he wishes as Matron Baenrae herself.
    Primary weapon: Katana
    Secondary weapon: Kodachi
    Other items: Several health potions, rope, food, lockpicks, and various small acids and knives used for torture.<OOC>
     
    Name: Master (It's unknown if this is his real title, or a self appointed one) Happosai
    Age: ?
    Gender: Male
    Alignment: Chaotic good
    Race: Gnome
    Class: Monk
    Appearance: At approxomately a foot and a half tall, happosai is strange, even as gnomes, or monks go. Completely bald, aside from fluffy tufts of hair on the side of his head, and a simple, purpleish-mauve outfit. (If you want a more descriptive version, look at my current avatar and signature. >_>)
    Personality: Mostly calm, but will not tolerate insubordinance, and will retaliate with considerable force. He is generally calm, but has a short temper, and an extreme weakness: His perversion.
    History: He keeps himself as secretive as possible about his past, considering his story is far longer to tell than anyone could stay awake.
    Primary weapon: A simple corn pipe, that he somehow uses with superb effect as a weapon.
    Secondary weapon: His tricks. Granted, none of them are truly reliable, or effective as weapons, but he's gotten through many fights on them alone.
    Other items: When going through a town, he usually carries a large sack on his back, usually larger than he is, which contains many... Items, he has procurred from women, or their wardrobes. He also has a decent ammount of the supplies he uses for his tricks in combat.
    RPing sample: May I assume that I am exempted from the sample?
     
    Name: Herect
    Age: 24
    Gender: Male
    Alignment: Evil Chaotic
    Race: Demon/Human
    Class: Sword/Bowman
    Appearance: DEMON: Bright red horns extend from his head, the horn on the right side is fairly bigger than the one on the left. His wings are also of a dark red tint. He has long, menacing claws, and also has a long tail. His skin is a darker shade of gray.
    HUMAN: Just a normal human, but he wields a bow and arrow.
    Personality: Human: Rude and rather mean.
    Demon: Chaotic, lawless, enjoys causing mass chaos.
    History: None to date.
    Primary weapon: DEMON: BroadSword HUMAN: Bow and Arrow
    Secondary weapon: DEMON: ShortSword HUMAN: Knife.
    Other items: None
     
    <OOC>Shiney, approved, of course. RPF, your profile lacks creativity and detail. also, you lack an RPing sample.<OOC>
     
    Kay, this is gonna be bad...

    Name: Ami (Pronounced Aw-mee)
    Age: 15
    Gender: female
    Alignment: Erm... Lawful Good
    Race: Human
    Class: Mage
    Appearance: Like this: https://img.photobucket.com/albums/v629/Master_Becca/MeAvieNoClothes.png
    With a dark-blue robe.
    Personality: Like a cat (I use this with almost all my characters now, XD) A lot of how she thinks about you is based on a first impression. If she gets a good impression, she'll be your best friend through thick and through thin. If she gets a bad impression though, she'll hate you for life. If you try to kill her, she won't stop until you're dead.
    History: Not much to speak of. She lived with her mom for the first few years of her life. When she was 9 she moved out by herself. She never made any friends, or really ever knew any people except for her mom.
    Primary weapon: A basic wooden magic staff.
    Secondary weapon: Nanchukas (they belonged to her dad. She hates them)
    Other items: Erm... nothing.
    RPing sample: I don't need one, do I? Because I was told I was always allowed in TAD's RPs so if I need one I will be VERY offended. XD

    I hope it's alright. I probably need to change... everything except the name, XD
     
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    OOC: Just stoppin in to say, Great job on the RP, although I won't be joining, becauase your RPs always go to fast for my liking. Oh, and I just wanted to say that I made an RP to compete with this one, another Fantasy Rp, with a ton of detail, proly the best RP I've ever made, oh and again, great job!
     
    <OOC>Becca, approved, Nightengale, approved. Thankies, Jared.<OOC>
     
    <OOC> Oops, you're right. Can I put up my sample now?<OOC>

    Herect walked through the darkened forest path, and wondered what the Goblins would throw at him next. He considers this unknown forest a threat, for there could be Tangle Trees or Goblins everywhere. Suddenly, a rustling is heard to the left in a small bush.
    "Show yourself!" Herect cries.
    "Very well, puny human!" As this sentence is finished, a goblin twice the size of a normal goblin emerges.
    "Whoa... That's one big goblin!" Herect says, a gasp in his breath.
    "I am no goblin! I am a troll!" the thing replies.
    "Troll, Goblin, no difference. You die now!" As Herect finishes his sentence, his skin slowly blackens. His nails begin to extend, and horns sprout from his forhead, curling upwards. A tail forms, and wings burst out of the tunic he was wearing.
    "Hahahah! I can still take you down!" the Troll growls.
    "You greatly underestimate me." Herect replies harshly. A sword begins to materialize in his hand, and the two face off eachother to begin the fight.
    "This will be over quickly." Herect replies.
    "For you, at least!" the Troll retorts.
    With a slight 'Hmph...' a SWOOSH is heard in the air.
    "Hahah! You miss-" The sentence is cut short, as a crease begins to form across his chest. Lastly, the bloody top plops to the ground.
    "You shall be restored to serve me." Herect says. Suddenly, he begins to glow a red light. As if nothing had ever happened, the troll is revived to Pseudo-life by Herect's magic talent.
    "Let us go. You are the first to join me." Herect says calmly as he reverts to Human Form.
    "Yyessss masterrrr...." the Zombie Troll says, dropping some pieces of flesh and a strand of epiglotis.
    As the two leave the forest, Herect can only think of what might happen next...

    <OOC> Sorry about leaving that off. I thought it said at the top it wasnt required O.o But please try and accept me. I really am a good RPer when it comes to it. <OOC>
     
    <OOC>We'll see. Write me a history, and please, pick another race, I don't want any interplanar hybrids.<OOC>
     
    <OOC> Gotcha. <OOC>

    NEW Race: Pure Demon

    NEW History: Born in the dark peak of Mt. Vesavus, Herect was tought to be lawless and evil. His parents were both Full Demons, and both were about two-three times the size of a man. Only at the age of 4 was his magical talent discovered. He could bring dead creatures to Pseudo-Life, and they would always abide to Herect.
    As this talent manifested, so did Herect. Only at 24 years, he is about 10 years old in Human Years. He is about the size of an average man so far, if not taller.
    Herect just didnt fit in. He had no friends, only seclusion. This happened so much that he got used to it. He enjoyed loneliness and seclusion. But he had to get out of his home. One day, without warning, he just took off, and his parents never saw him again. It was customary for Demons to leave home unnoticed.
    The very first thing Herect did was destroy. Vesavus Forest, near the bottom of Mt. Vesavus, was totally decimated by him and a week-dead Drake. But this had to be stopped, for if he became any more powerful, he would do more than just destroy forests or towns.
    A young dwarf named Lenan took care of this. He cast a spell on Herect, which sent him into a deep Calming Sleep for one hundred years. He was forgotten. And during that time, only calming came of him.
    He woke with a shudder. How long had he been sleeping? Where was he now? What time was it? He did not know, but he did have a faint remembrance of a dwarf and a spell... He couldn't remember, but that was for another time. He didn't want to hurt. Or kill. Or destroy.
    ...
    Yet.
    And that brings us to now.
     
    Name: Rine Shard
    Age: 271
    Gender: Male
    Alignment: Chaotic Neutral
    Race: Drow
    Class: Ranger
    Appearance: Resembles the following character: https://img.photobucket.com/albums/v469/tsayan/randomperson1s.jpg
    Eyes gold when in his calmer personality; eyes red when in more violent persona
    Personality: Out of the many conflicts within himself, the most pronounced is Rine's double personality. One personality dark, bitter, violent, and battle-hungry, the other quiet, sedated, patient, and tolerant, Rine is often torn between both personalities.
    History: When he was merely 27, Rine escaped from the Underdark--accompanied by a small group of others. However, before they were able to find sufficient refuge, the group was captured and cruelly tortured. After a month of suffering, all had died but Rine. While the capturers grew slightly impatient--desiring to return to the darkness, one member felt an odd emotion that he thought distasteful to for any Drow to feel--that is, pity. Hardened by years of slaughter and bloodshed, he thought it curious that he would feel this emotion at this time. And, while Rine's life lingered for the next week, this Drow denied his emotions. However, while the other Drow of the group prepared to execute Rine, he suddenly interceded--giving the excuse that Rine should be returned to the Underdark and that his torture could continue to be enjoyed there. The others agreed and brought the young captive with them as they returned to their world.

    For over fifty years, Rine was kept in a cell of complete darkness. Convincing the others that his torture was of particular enjoyment, the Drow that pitied Rine managed to keep him alive--though he was in constant pain and torment.

    After a time, the older Drow finally relented to his sense of pity--unnatural though it seemed. Freeing Rine from his shackles, he began an attempted escape to the surface. No sooner had the surface been reached, however, than the treachery was discovered. Surrounded, the Drow fought fiercely to protect Rine. But, outnumbered and overpowered, he was captured and slain. Lying limply on the ground, Rine seemed vulnerable to his numerous attackers. However, finding himself again threatened with capture and immeasurable pain, Rine seemed to "snap". The years of overwhelming agony and the insanity granted by the impenetrable dark had created a new personality within Rine. And, rising despite his weakness, he released the fullness of the power that had been suppressed within him. Striking down several Drow and driving back several others, the male turned and fled. Blinded by the light long denied him as well as his unsealed rage, Rine's attempt at escape seemed partially a protecting of himself, though more of a protection toward his pursuers.

    Unfortunately, during his flight, Rine encountered one of his major weaknesses--water. Though unable to swim, his darker personality had cast aside reason. And, entering the river, the young Drow found himself thoroughly caught within the current.

    Due to his entrance of the river, Rine was able to escape from those of the Underdark. However, due to his inability and general weakness, he almost drowned. Awakening, Rine's calmer persona had returned--as well as his frailty.

    Through a number of experiences with his double personality, Rine found living in isolation to be more favorable. Thus, for many years he lived alone--training in the arts of battle. Although he has since learned how to swim, he usually avoids water as swimming is not one of his stronger attributes.
    Primary weapon: Crimson Blade (It is a cursed sword obtained during Rine's wanderings that feeds off, stores, and manipulates blood. Of the two personalities, only Rine's more violent personality can control it. If not fully controlled, the Blade may act upon its own volition and/or feed off the blood of its wielder.)
    Secondary weapon: Chain-Dagger
    Other items: Various vials of liquids and powders; a few smaller knives and daggers; spell gem(can be attached to another object to channel spell(usually Rine's chain-dagger)); survival rations for emergencies; one small hardcover book
    RPing sample:

    "Stop it! Just leave me alone!" Rine gasped, falling to the ground as he fervently grasped the sides of his head. "I don't want to listen to you! Please! Go away!" he cried, his youthful voice well-representing the child-like fear he felt.

    "You cannot resist me long . . . you know you were always the weaker half. Even more, you know that I am the one that truly deserves to live. Or have you forgotten?" the dark one responded, his tone tainted by mocking.

    There a was a long pause, followed by a broken sob. "No . . . " Rine whispered.

    I thought so. After all, it was less than a year ago. Shall I recount the events?

    "D-don't . . . just . . . just . . . " Energy suddenly flared about Rine as he stood and shouted, "Just go away! I don't want to listen to you anymore!"

    Oh? Truly? But this rage that you feel . . . it is simpler drawing you closer to me . . . to our becoming one, the voice hissed with a treacherous calm.

    "I-I don't care!"

    Perhaps . . . perhaps not. But, are you sure . . . that you do not, in actuality, desire to become one with me?

    Tears streamed from Rine's shocked eyes as he fell to his knees. "No . . . " he murmured softly. "We . . . we're different. I know it . . . "

    You seem so desperate . . . perhaps you are in denial?

    Slash!

    Rine's thoughts were abruptly interrupted as a black-feathered arrow shot toward him. His amber eyes flashing red, the male swiftly drew a knife from his side--slashing the projectile into halves. As his eyes began to burn with a fiery crimson, Rine stood, knife held firmly in his grasp in preparation to meet his attacker . . .
     
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    The Adamant Dodger said:
    <OOC>Becca, approved, Nightengale, approved. Thankies, Jared.<OOC>
    That's it?! Just: "Approved"? Harumph.

    So, can we start soon?
     
    I'm going to eat lunch at Burger King in a few, so please please please don't go too far without me.
     
    Lol, I'm sure they won't. The Adamant Dodger hasn't said anything YET.

    EDIT- Is it just me, or is every post here Green...
     
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