- 35
- Posts
- 4
- Years
- Seen Mar 19, 2025
---------------------------
Pokemon Essentials
---------------------------
[Pokémon Essentials version 18.1]
Exception: NoMethodError
Message: undefined method `*' for nil:NilClass
Backtrace:
Tilemap_XP:413:in `addTile'
Tilemap_XP:845:in `refresh'
Tilemap_XP:842:in `each'
Tilemap_XP:842:in `refresh'
Tilemap_XP:941:in `update'
TilemapLoader:49:in `update'
Spriteset_Map:130:in `_animationSprite_update'
Sprite_AnimationSprite:89:in `update'
Spriteset_Map:68:in `_animationSprite_initialize'
Sprite_AnimationSprite:50:in `shadow_initialize'
Keep getting this when trying to go to a new map I made. Didn't happen before I actually turned it into a map rather than a blank space mostly filled with trees. Could someone give me any tips for fixing or at least translate the error for someone who doesn't speak computer? I think it's related to why the buildings don't seem to spawn in but I'm not sure.
Pokemon Essentials
---------------------------
[Pokémon Essentials version 18.1]
Exception: NoMethodError
Message: undefined method `*' for nil:NilClass
Backtrace:
Tilemap_XP:413:in `addTile'
Tilemap_XP:845:in `refresh'
Tilemap_XP:842:in `each'
Tilemap_XP:842:in `refresh'
Tilemap_XP:941:in `update'
TilemapLoader:49:in `update'
Spriteset_Map:130:in `_animationSprite_update'
Sprite_AnimationSprite:89:in `update'
Spriteset_Map:68:in `_animationSprite_initialize'
Sprite_AnimationSprite:50:in `shadow_initialize'
Keep getting this when trying to go to a new map I made. Didn't happen before I actually turned it into a map rather than a blank space mostly filled with trees. Could someone give me any tips for fixing or at least translate the error for someone who doesn't speak computer? I think it's related to why the buildings don't seem to spawn in but I'm not sure.
Last edited: