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[Graphics] Graphics Glitch with Sprites inserted using Advanced Series Sprite Editor (free space issue?)

  • 4
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    5
    Years
    • Seen Jan 23, 2020
    So I`ve been attempting to teach myself rom hacking, and I`ve run into a problem I can`t figure out how to fix. I`ve been able to successfully replace sprites using Wichu`s Advanced Series Sprite Editor, and while the sprites are there when I load up the game, they`re glitched. I heard somewhere that his type of issue could be related to lack of free space, but I`ve used the "Find Free Space" tool/option every time I`ve written the changes to the rom. The same thing happens when I edit the color palette of an existing sprite; any edit I make to a sprite results in this.

    Image 1: How it looks in game

    Image 2: The sprite editing window

    Image 3: How the sprites looked in-program before I booted up the rom

    Image 4: The write to rom window

    Image 5: How the sprites looked in-program after I booted up the rom

    I`ve been trying to troubleshoot this for the past couple days with no result. Hopefully it`s just a minor thing I don`t know how to fix because I`m a noob.
     

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    • [PokeCommunity.com] Graphics Glitch with Sprites inserted using Advanced Series Sprite Editor (free space issue?)
      Screen Shot 2019-12-22 at 1.41.41 PM.png
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    • [PokeCommunity.com] Graphics Glitch with Sprites inserted using Advanced Series Sprite Editor (free space issue?)
      Screen Shot 2019-12-22 at 1.45.15 PM.png
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    • [PokeCommunity.com] Graphics Glitch with Sprites inserted using Advanced Series Sprite Editor (free space issue?)
      Screen Shot 2019-12-22 at 1.45.23 PM.png
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    • [PokeCommunity.com] Graphics Glitch with Sprites inserted using Advanced Series Sprite Editor (free space issue?)
      Screen Shot 2019-12-22 at 1.54.57 PM.png
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    • [PokeCommunity.com] Graphics Glitch with Sprites inserted using Advanced Series Sprite Editor (free space issue?)
      Screen Shot 2019-12-22 at 1.43.01 PM.png
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