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[Other] Hacked Engine Troubles

  • 48
    Posts
    11
    Years
    • Seen Oct 26, 2015
    Hi! I have another question.

    I've recently applied JPAN's hacked engine to an in-progress hack I am working on. I've had various issues, but ironically I now know how to fix the most recurring issue, and it refuses to come up anymore.

    I've been using the Hack Tool to apply the hacks. I use 0x408c-0x4092 as the variables for the various hacks. The first problem was after exiting the house, Palette Town would appear as a series of tree and water tiles. I now know that was a warp issue that can be fixed with Advance Map. Wish I'd known it earlier.

    The first issue is that when I apply the most recent, stable patch to a clean rom, then use the hack tool, the screen goes white and the game refuses to load.

    I have another, more heavily modified ROM that includes the hacks and said patch, and it loads just fine. The problem is, after the 'Prologue' finishes, the screen goes black and the rest of the game refuses to load. I should also mention that I applied the Save Block patch to it.

    I would welcome the tile issue now, as it would mean I applied the hack correctly and I just need to open Advance Map and fix the warps. It's come up during various configurations of trying to get this to work, and it won't come up again. The tile issue means I've gotten the hacked engine to work with the hack. I just don't know what I'm doing wrong now.

    Help?

    EDIT: I did some more testing. I got the game to load, but I still have the 'freezes as soon as Oak's introduction is over.' The character shrinks, the screen goes black to transition...and then nothing.
     
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