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- Seen May 6, 2020
Messing around in Essentials, I ran into this feature in EBS.
For some reason, if I try to run from a trainer battle it says "Player called Treecko! Treecko! Its accuracy increased!"
Now, I wasn't expecting this, but I figured I could co-opt this feature to make happiness a bit more relevant (Since I have no idea how to port in any of the happiness related in-battle features from later gens that I would want in a perfect world. If that's even possible.)
What I would want is for the accuracy buff to only work if the happiness level is over a certain number. Better still would be if I could get two stages of accuracy when happiness is maxed out. But I don't know where this coding for the run button is defined at all.
Thanks in advance! I'm going to be asking... a lot of questions over the next few weeks/months.
For some reason, if I try to run from a trainer battle it says "Player called Treecko! Treecko! Its accuracy increased!"
Now, I wasn't expecting this, but I figured I could co-opt this feature to make happiness a bit more relevant (Since I have no idea how to port in any of the happiness related in-battle features from later gens that I would want in a perfect world. If that's even possible.)
What I would want is for the accuracy buff to only work if the happiness level is over a certain number. Better still would be if I could get two stages of accuracy when happiness is maxed out. But I don't know where this coding for the run button is defined at all.
Thanks in advance! I'm going to be asking... a lot of questions over the next few weeks/months.
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