Has safeswagger worked?

WingedDragon

Competitive Trainer
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    Has anyone successfully used a safeswagger set? I am starting to think that my battle style is falling flat and Im not sure if I should add something to it or scrap all together. Considering I only have 11 days till regionals not sure if scrapping is the best idea with nothing to fall on. Took me couple months just to figure this out.


    Lead: Prank Meow with Lum Garchomp. Originally Depending on who i faced I would either swagger right away and burn the lum for hardest hitting first attack or Protect Chomp and safeguard the team and then proceed to swagger Chomp. Currently I lead with Protect Mawile w/o Mega evolving. Depending on the look I will take my Banded Chomp and switch with Mawile while safeguard is in place and hit swagger on banded Chomp for extra sweeping power

    Tyranitar (F) @ Weakness Policy
    Ability: Sand Stream
    EVs: 4 HP / 252 SAtk / 252 Spd
    Timid Nature
    - Flamethrower
    - Rock Slide
    - Dark Pulse
    - Protect

    Garchomp (F) @ Choice Band (not permanent, experimenting)
    Ability: Rough Skin
    EVs: 234 Atk / 24 SDef / 252 Spd
    Jolly Nature
    IVs: 3 SAtk
    - Dragon Claw
    - Rock Slide
    - Earthquake
    - Protect (not permanent, Experimenting

    Talonflame @ Life Orb
    Ability: Gale Wings
    EVs: 80 HP / 252 Atk / 176 Spd
    Adamant Nature
    - Brave Bird
    - Tailwind
    - Flare Blitz
    - Taunt

    Mawile @ Mawilite
    Ability: Intimidate
    EVs: 252 HP / 180 Atk / 40 Def / 36 SDef
    Adamant Nature
    - Play Rough
    - Iron Head
    - Sucker Punch
    - Protect

    Meowstic (M) @ Mental Herb
    Ability: Prankster
    EVs: 252 HP / 184 Def / 72 SDef
    Bold Nature
    IVs: 0 Atk
    - Protect
    - Safeguard
    - Swagger
    - Light Screen

    Greninja @ Focus Sash
    Ability: Protean
    EVs: 252 SAtk / 252 Spd / 4 SDef
    Modest Nature
    - Ice Beam
    - Scald
    - Grass Knot
    - Protect
     
    Last edited:
    I'm not very familiar with your strategy but I have a question.

    I understand the 0 Atk IV on Meowstick but I noticed the only other specified IV are the 3 SAtk IV on Garchomp. What is the purpose of this and why is it specified?
     
    I'm not very familiar with your strategy but I have a question.

    I understand the 0 Atk IV on Meowstick but I noticed the only other specified IV are the 3 SAtk IV on Garchomp. What is the purpose of this and why is it specified?

    I just copied and pasted what I had in game to showdown to be as authentic as possible
     
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