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[Scripting Question] help making airborne pokemon take super effective damage from certain moves. (v20.1)

  • 3
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    5
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    • Seen Mar 15, 2023
    Hi, I'm planning to replace the flying type and levitate ability in my game and am looking for help determining how I would go about making pokemon that are airborne take supereffective damage from certain moves (electric, rock and ice in all likelihood)

    alternatively, handling that through a pesudotype and just making the effects that cause pokemon to become airborne grant that type. I'm roughly aware how to do this with moves such as telekinesis and magnet rise by basing that off of trick or treat, but don't know how I would do that with the air balloon.
     
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