Hello my name's Gabriel (aka t7fu8) and I'm currently developing a game for the pc using GameMaker.
This post is about a certain aspect of the game: the moves (or attacks).
Some things about the gameplay:
The gameplay is something unique, it is a combination of the Pokemon Rumble series and the MysteryDungeon one with a new touch to make it pc friendly.
The case:
Since the game is using Pokemon Conquest sprites, it will have a total number of 200 Pokemon. And since the game isn't using any starter-kit and it's scripted from scratch by me, adding elements such as attacks specific Pokemon have is a pain."image removed"
(There are currently 104 attacks in the game.)
This is where you come to the play:
The game uses an INI file to find if specific attacks can be tough to certain Pokemon and it uses the following format:
As you can see from the above, there is the name of the attack (Ember) then some blank space, and then an arrow (->) which tells the program that after this arrow there are the names of the Pokemon, again some blank space and finally the names of the Pokemon.
It is important that the attacks are written in this format, or else the game wont be able to read it.
Also note that moves that have 2 words (ex. Shadow Ball) are written without the space (ShadowBall).
In the spoiler box is the list of the Pokemon available in Pokemon Conquest which will be added to the game. (The game currently contains 44 pokemon so don't think it's empty.)
Eevee
Vaporeon
Jolteon
Flareon
Espeon
Umbreon
Leafeon
Glaceon
Ralts
Kirlia
Gardevoir
Gallade
Magikarp
Gyarados
Pichu
Pikachu
Raichu
Wooper
Quagsire
Igglybuff
Jigglypuff
Wigglytuff
Zubat
Golbat
Crobat
Starly
Staravia
Staraptor
Bidoof
Bibarel
Venipede
Whirlipede
Scolipede
Shinx
Luxio
Luxray
Litwick
Lampent
Chandelure
Roggenrola
Boldore
Gigalith
Petilil
Lilligant
Mareep
Flaafy
Ampharos
Cottonee
Whimsicott
Riolu
Lucario
Chingling
Chimecho
Ekans
Arbok
Pineco
Forrtress
Meowth
Persian
Spheal
Seleo
Walrein
Gothita
Gothitelle
Sandile
Krokorok
Krookodile
Duskull
Dusclops
Dusknoir
Munna
Musharna
Blitzle
Zebstrika
Dratini
Dragonair
Dragonite
Larvitar
Pupitar
Tyranitar
Beldum
Metang
Metagross
Gible
Gabite
Garchomp
Croagunk
Toxicroak
Deino
Zweilous
Hydreigon
Snorunt
Galie
Froslass
Minccino
Chinccino
Machop
Machoke
Machamp
Timburr
Gurdurr
Conkeldurr
Cubchoo
Beartic
Oshawott
Dewott
Samurott
Charmander
Charmeleon
Charizard
Gastly
Haunter
Gengar
Chimchar
Monferno
Infernape
Snivy
Servine
Serperior
Tepig
Pignite
Emboar
Sewaddle
Swadloon
Leavanny
Abra
Kadabra
Alakazam
Treecko
Grovyle
Sceptile
Piplup
Prinplup
Empoleon
Pansage
Simisage
Pansear
Simisear
Panpour
Simipour
Darumaka
Darmanitan
Axew
Fraxure
Haxorus
Joltik
Galvantula
Aron
Lairon
Aggron
Drilbur
Excadrill
Zorua
Zoroark
Skorupi
Drapion
Pawniard
Bisharp
Rhyhorn
Ryperior
Shieldon
Bastiodon
Scraggy
Scrafty
Drifloon
Drifblim
Rufflet
Braviary
Anorith
Armaldo
Larvesta
Volcarona
Onix
Steelix
Beedrill
Munchlax
Snorlax
Emolga
Sneasel
Weavile
Misdreavus
Mismagius
Audino
Carnivine
Spiritomb
Scyther
Scizor
Lapras
Terrakion
Articuno
Registeel
Groudon
Dialga
Mewtwo
Reshiram
Zekrom
Arceus
Rayquaza
In the spoiler box bellow are the moves (attacks) I need you to make into the format I showed you above:
Fly
Strenght
Waterfall
Fissure
SheerCold
Cut
ExtremeSpeed
Glare
Howl
Judgement
MegaPunch
Stomp
SuperFang
Yawn
FusionFlare
BlazeKick
AquaRing
Buble
BubleBeam
Withdraw
FusionBolt
ZapCannon
PedalDance
SolarBeam
SleepPowder
Glaciate
AuroraBeam
IceBall
BrickBreak
CloseCombat
DrainPunch
Reversal
SacretSword
PoisonTail
PoisonPowder
Bulldoze
Earthquake
Peck
Extrasensory
FutureSight
BugBite
LeechLife
SilverWind
AncientPower
RockBlast
RockThrow
Astonish
Lick
ShadowClaw
RoarOfTime
FoulPlay
NightSlash
HoneClaws
FlashCannon
GyroBall
IronHead
MagnetBomb
MetalClaw
IronDefence
More attacks will be added as time passes.
(When you make the attack into the format I want you too please let me know so I can then delete it from the list.)
How you can contribute:
All in all the game is 65% close to completion and since I don't have a team, it's hard for me to import graphics/sounds, do the mapping, scripting and all those things which are needed in order to make the game completed.
So this is why I ask you to help me out if you are interested in my project.
Here are some bonus screenshots (and probably the only ones I'll post):
"image removed" As you can see in this screenshot every attack has it's own animation.
"image removed"The game also contains condition/stat-changing moves such as Toxic, Growl etc
"image removed"Here's a screenshot of Lucario using Aura Sphere!
"image removed"A Gyarados toy appeared!
Please note that:
In any case thank you for taking your time and reading this entire post! I hope this project inspires you to help me out with all that stuff! ;)
This post is about a certain aspect of the game: the moves (or attacks).
Some things about the gameplay:
The gameplay is something unique, it is a combination of the Pokemon Rumble series and the MysteryDungeon one with a new touch to make it pc friendly.
The case:
Since the game is using Pokemon Conquest sprites, it will have a total number of 200 Pokemon. And since the game isn't using any starter-kit and it's scripted from scratch by me, adding elements such as attacks specific Pokemon have is a pain."image removed"
(There are currently 104 attacks in the game.)
This is where you come to the play:
The game uses an INI file to find if specific attacks can be tough to certain Pokemon and it uses the following format:
Code:
Ember -> Charmander Charmeleon Charizard Chimchar Monferno Infernape etc...
It is important that the attacks are written in this format, or else the game wont be able to read it.
Also note that moves that have 2 words (ex. Shadow Ball) are written without the space (ShadowBall).
In the spoiler box is the list of the Pokemon available in Pokemon Conquest which will be added to the game. (The game currently contains 44 pokemon so don't think it's empty.)
Spoiler:
Eevee
Vaporeon
Jolteon
Flareon
Espeon
Umbreon
Leafeon
Glaceon
Ralts
Kirlia
Gardevoir
Gallade
Magikarp
Gyarados
Pichu
Pikachu
Raichu
Wooper
Quagsire
Igglybuff
Jigglypuff
Wigglytuff
Zubat
Golbat
Crobat
Starly
Staravia
Staraptor
Bidoof
Bibarel
Venipede
Whirlipede
Scolipede
Shinx
Luxio
Luxray
Litwick
Lampent
Chandelure
Roggenrola
Boldore
Gigalith
Petilil
Lilligant
Mareep
Flaafy
Ampharos
Cottonee
Whimsicott
Riolu
Lucario
Chingling
Chimecho
Ekans
Arbok
Pineco
Forrtress
Meowth
Persian
Spheal
Seleo
Walrein
Gothita
Gothitelle
Sandile
Krokorok
Krookodile
Duskull
Dusclops
Dusknoir
Munna
Musharna
Blitzle
Zebstrika
Dratini
Dragonair
Dragonite
Larvitar
Pupitar
Tyranitar
Beldum
Metang
Metagross
Gible
Gabite
Garchomp
Croagunk
Toxicroak
Deino
Zweilous
Hydreigon
Snorunt
Galie
Froslass
Minccino
Chinccino
Machop
Machoke
Machamp
Timburr
Gurdurr
Conkeldurr
Cubchoo
Beartic
Oshawott
Dewott
Samurott
Charmander
Charmeleon
Charizard
Gastly
Haunter
Gengar
Chimchar
Monferno
Infernape
Snivy
Servine
Serperior
Tepig
Pignite
Emboar
Sewaddle
Swadloon
Leavanny
Abra
Kadabra
Alakazam
Treecko
Grovyle
Sceptile
Piplup
Prinplup
Empoleon
Pansage
Simisage
Pansear
Simisear
Panpour
Simipour
Darumaka
Darmanitan
Axew
Fraxure
Haxorus
Joltik
Galvantula
Aron
Lairon
Aggron
Drilbur
Excadrill
Zorua
Zoroark
Skorupi
Drapion
Pawniard
Bisharp
Rhyhorn
Ryperior
Shieldon
Bastiodon
Scraggy
Scrafty
Drifloon
Drifblim
Rufflet
Braviary
Anorith
Armaldo
Larvesta
Volcarona
Onix
Steelix
Beedrill
Munchlax
Snorlax
Emolga
Sneasel
Weavile
Misdreavus
Mismagius
Audino
Carnivine
Spiritomb
Scyther
Scizor
Lapras
Terrakion
Articuno
Registeel
Groudon
Dialga
Mewtwo
Reshiram
Zekrom
Arceus
Rayquaza
In the spoiler box bellow are the moves (attacks) I need you to make into the format I showed you above:
Spoiler:
Fly
Strenght
Waterfall
Fissure
SheerCold
Cut
ExtremeSpeed
Glare
Howl
Judgement
MegaPunch
Stomp
SuperFang
Yawn
FusionFlare
BlazeKick
AquaRing
Buble
BubleBeam
Withdraw
FusionBolt
ZapCannon
PedalDance
SolarBeam
SleepPowder
Glaciate
AuroraBeam
IceBall
BrickBreak
CloseCombat
DrainPunch
Reversal
SacretSword
PoisonTail
PoisonPowder
Bulldoze
Earthquake
Peck
Extrasensory
FutureSight
BugBite
LeechLife
SilverWind
AncientPower
RockBlast
RockThrow
Astonish
Lick
ShadowClaw
RoarOfTime
FoulPlay
NightSlash
HoneClaws
FlashCannon
GyroBall
IronHead
MagnetBomb
MetalClaw
IronDefence
More attacks will be added as time passes.
(When you make the attack into the format I want you too please let me know so I can then delete it from the list.)
How you can contribute:
- First select a move from the list above
- Use a website that provides an "attack dex" such as Serebii or PokemonDB (sorry for referring to other websites if you think that's a problem please tell me and I'll remove them ASAP)
- Use the list with the Pokemon that is provided above to find which Pokemon are suitable to learn the attack
- Write the attack you selected in the format described above and post it either as a .txt file, a pm or just as a plain reply to this topic.
All in all the game is 65% close to completion and since I don't have a team, it's hard for me to import graphics/sounds, do the mapping, scripting and all those things which are needed in order to make the game completed.
So this is why I ask you to help me out if you are interested in my project.
Here are some bonus screenshots (and probably the only ones I'll post):
"image removed" As you can see in this screenshot every attack has it's own animation.
"image removed"The game also contains condition/stat-changing moves such as Toxic, Growl etc
"image removed"Here's a screenshot of Lucario using Aura Sphere!
"image removed"A Gyarados toy appeared!
Please note that:
- All the above images are not concept art, they are actual game-play screenshots cropped in order to hide several features which will be show at the final version of the game.
- The game will only be released when it is complete, I wont bother making a demo since such action will make the possess of development slower
- This topic is only about the way you can contribute to the game, not a critic and suggestion topic
- I won't describe the gameplay in any way (everything I want you to know is already posted)
- DO NOT ask for a release date, videos or screenshots
- Every person who contributes will be placed in the credits
- You can find my twitter account in my signature and follow me for updates about the move list etc
- Admins: If you find the place this thread is placed wrong, I apologise and ask you to please move it to the right topic (I was not sure where to post it)
In any case thank you for taking your time and reading this entire post! I hope this project inspires you to help me out with all that stuff! ;)